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This object is a wrapper for editbone data and is used only in the manipulation of the armature in editmode.
Instance Methods | |||
Bool |
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None |
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Instance Variables | |
Float |
deformDist The deform distance of the bone |
Vector Object |
head This Bone's "head" ending position when in rest state (armaturespace). |
Float |
headRadius The radius of this bones head (used for envalope bones) |
Float |
length The length of the bone. |
Matrix Object |
matrix This Bone's matrix. |
String |
name The name of this Bone. |
List of Constants |
options Various bone options which can be: |
Editbone Object |
parent The parent Bone. |
Float |
roll This Bone's roll value (armaturespace). |
Int |
subdivision The number of bone subdivisions. |
Vector Object |
tail This Bone's "tail" ending position when in rest state (armaturespace). |
Float |
tailRadius The radius of this bones head (used for envalope bones) |
Float |
weight The bone's weight. |
Instance Variable Details |
lengthThe length of the bone. This cannot be set.
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matrixThis Bone's matrix. (armaturespace)
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optionsVarious bone options which can be:
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Generated by Epydoc 3.0 on Mon Aug 31 23:12:22 2009 | http://epydoc.sourceforge.net |