ShaderNodeMath(ShaderNode)

base classes — bpy_struct, Node, ShaderNode

class bpy.types.ShaderNodeMath(ShaderNode)
operation
Type :enum in [‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’, ‘SINE’, ‘COSINE’, ‘TANGENT’, ‘ARCSINE’, ‘ARCCOSINE’, ‘ARCTANGENT’, ‘POWER’, ‘LOGARITHM’, ‘MINIMUM’, ‘MAXIMUM’, ‘ROUND’, ‘LESS_THAN’, ‘GREATER_THAN’], default ‘ADD’

Inherited Properties

Inherited Functions

Previous topic

ShaderNodeMaterial(ShaderNode)

Next topic

ShaderNodeMixRGB(ShaderNode)