SpaceProperties(Space)

base classes — bpy_struct, Space

class bpy.types.SpaceProperties(Space)

Properties space data

align

Arrangement of the panels

Type :enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’
context

Type of active data to display and edit

  • SCENE Scene, Scene.
  • RENDER Render, Render.
  • RENDER_LAYER Render Layers, Render Layers.
  • WORLD World, World.
  • OBJECT Object, Object.
  • CONSTRAINT Constraints, Constraints.
  • MODIFIER Modifiers, Modifiers.
  • DATA Data, Data.
  • BONE Bone, Bone.
  • BONE_CONSTRAINT Bone Constraints, Bone Constraints.
  • MATERIAL Material, Material.
  • TEXTURE Texture, Texture.
  • PARTICLES Particles, Particle.
  • PHYSICS Physics, Physics.
Type :enum in [‘SCENE’, ‘RENDER’, ‘RENDER_LAYER’, ‘WORLD’, ‘OBJECT’, ‘CONSTRAINT’, ‘MODIFIER’, ‘DATA’, ‘BONE’, ‘BONE_CONSTRAINT’, ‘MATERIAL’, ‘TEXTURE’, ‘PARTICLES’, ‘PHYSICS’], default ‘RENDER’
pin_id
Type :ID
texture_context

Type of texture data to display and edit

  • MATERIAL Show material textures.
  • WORLD Show world textures.
  • LAMP Show lamp textures.
  • PARTICLES Show particles textures.
  • OTHER Show other data textures.
Type :enum in [‘MATERIAL’, ‘WORLD’, ‘LAMP’, ‘PARTICLES’, ‘OTHER’], default ‘MATERIAL’
use_limited_texture_context

Use the limited version of texture user (for ‘old shading’ mode)

Type :boolean, default False
use_pin_id

Use the pinned context

Type :boolean, default False
draw_handler_add()

Undocumented (contribute)

draw_handler_remove()

Undocumented (contribute)

Inherited Properties

Inherited Functions

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SpaceSequenceEditor(Space)