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1. Scaling/mirroring objects
Blender Documentation Volume I - User Guide: Last modified September 01 2004 S68 <<< Previous ObjectMode Next >>> Scaling/mirroring objects Relevant to Blender v2.31 To change the size of objects, press SKEY . As in grab mode and rotate mode, scale ...
2. Specials
... Guide: Last modified July 08 2004 S68 <<< Previous Hotkeys Reference Next >>> Specials Key Works in Action Works if , Rotation/scaling around bounding box . Rotation/scaling around cursor [cursor] <<< Previous Home Next >>> NUMBERS Up Arrow Keys...
3. Transform Properties Panel
... ObjectMode Next >>> Transform Properties Panel Relevant to Blender v2.31 Say you want to display the position/rotation/scaling of your object in numbers. Or, you want to enter the location, rotation, and scaling values for an object directly at once. ...
4. Modelling with lattices
Blender Documentation Volume I - User Guide: Last modified September 01 2004 S68 <<< Previous Special modelling techniques Next >>> Modelling with lattices Relevant to Blender v2.31 A Lattice consists of a non-renderable three-dimensional grid of vertices....
5. The OopsWindow
... gesture recognition works in two ways here: Draw a straight line: start translation mode. Draw a V-shaped line: start scaling mode. MMB and drag The view is translated. CTRL-MMB and drag Zoom in or out of the OopsWindow. RMB Select works here in the ...
6. blender.org - 3D Transform Manipulators
With the recode of the 'Transform' in Blender, it was possible to implement 3D Transform Manipulators for translating, rotating, and scaling 3D objects. Translation Manipulator Rotation Manipulator Scale Manipulator Combo Manipulator Features These are t...
7. blender.org - Transformation Tools
As part of a general code cleanup plan, the transformation tools were rewritten to allow a more easily expendable structure. This allowed us to fix and enhance Blender's transformation system in ways that would have been impossible or very hard to do befor...
8. blender.org - Render Changes
Dual Thread Render Thanks to further cleaning of render code - especially removing globals - the render core now can make use of two separate threads, speeding up rendering with almost a factor two for dual CPU systems. The current implementation feeds eac...
9. Spin and SpinDup
Blender Documentation Volume I - User Guide: Last modified September 01 2004 S68 <<< Previous Basic Mesh Modelling Next >>> Spin and SpinDup Relevant to Blender v2.31 Spin and spin dup are two other very powerful modelling tools allowing you to easily crea...
10. KX_Light.KX_Light
... KX_GameObject parent : The object's parent object. list [x, y, z] position : The object's position. list [sx, sy, sz] scaling : The object's scaling factor. boolean visible : visibility flag. Instance Variable Details NORMAL A point light source. See ...
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