Speakers - Blender Conference 2004

 

Martine Aalbers (NL)

Questionaire results of Motivation Research for participating in Blender community

 

Toni Alatalo (FI)

Presentation: Integrating Python Further into Blender

Case Study: Use of Blender for VJing / Live Art

 

Oscar Alvarado Mendoza (MX)

Case Study: Two Animated Shorts Made with Blender: "ROBOTO and ROBOTO 1.2"

 

Francesco Anselmo (IT/UK)

Case Study: Blender-based User Interface Module for Lighting Designers to Manage Physically Acceptable Lighting Simulations with Radiance [brad]

 

Jono Bacon (UK)

Presentation: The Open Source Creative Platform

 

Emil Brink (SE) & Eskil Steenberg (SE)

Presentation: Verse Architecture and Development

Workshop: Verse Developers Session

 

Herman Bruyninckx (BE)

Paper: Blender for robotics and robotics for Blender

 

Rui Campos (PT)

Presentation: Blender Courses and Certification Program

 

Alejandro Conty Estevez (ES)

Paper: Illuminating with YafRay

 

Roland Doerffer (DE)

Case Study: Using Blender to Visualize Methods in Marine Research

 

Matt Ebb (AU)

Paper: 3D Media Interface: Metaphor and Beyond

Round Table: Design Eye for a Coding Guy

 

Stefan Gartner (AT) & Eleonora Oreggia (NL/IT)

Presentation: Real-Time Artistic Rendering in the Blender Game Engine: the spring_alpha project

 

Juan David Gonzalez Cobas (ES)

Course: Mathematics of 3D Graphics

 

HEVAH - Carina Soledad Gonzalez, Daniel J. Dıaz Gonzalez, F. Javier Medina Santos, Zebenzuı Perez Ramos (ES)

Case Study: HEVAH (EValuador Adaptativo Humanoide)

 

Bassam Kurdali (US)

Presentation: Character Animation in Blender

 

Kent Mein (US)

Course: Getting Down and Dirty with the Blender Source

 

Alexandre Rangel (BR) & Arthur Cordeiro (BR)

Case Study: Virtual Brasilia

 

Theo de Ridder (NL)

Case Study: A Pythonic integration of textual and graphical specifications of interactive 3D worlds

 

Ton Roosendaal (NL)

Presentations: Keynote; Education and Training Roundtable; Open Source Roundtable; Blender Foundation Feedback Session; Blender Roadmap Session

 

Oliver Schneider (DE)

Case Study: EduTeCH - Edutainment Technologies for Cultural Heritage in Asia

 

Roy Schulz (DE)

Case Study: Computer Game XCurse

 

Joshua Seaver (US)

Case Study: Archaeological Reconstruction and Beyond: Creating a High-Definition, Stereoscopic, Scientific Visualization Toolkit with Blender

 

Wiebe van der Worp (NL)

Presentation: Software Patents: Blender Back in Chains?