Brecht has been contributing to Blender for a number of years, adding features like UV unwrapping and subsurface scattering. Currently he is working as a TD for the Peach open movie project.

This presentation will be about the development themes for Peach, and explain the inner workings of some advanced features that were recently added to Blender. Or are currently under development.
Presentation:
users.pandora.be/blendix/peach_development.pdf
Links:
www.blender.org/development/release-logs/blender-244/subsurface-scattering/
www.blender.org/development/current-projects/changes-since-244/skinning/