education:
1992 - 1997 industrial design study at the University of Applied Sciences Dresden/Germany and the Lahti Institude of Design / Finland.
1997 - 2002 animation studies at the Filmakademie Baden-Wuerttemberg / Germany
business:
1998 foundation of Die Versilberte Eitelkeit - computer animation studioBesides my own company , I also worked since 2002 as freelance 3D/ompositing artist, vfx coordinator, vfx supervisor and vfx set supervisor for various comapnies, mostly for commercials.Since 2004 I teach 3D Studio MAX at the Merz Akademie in Stuttgart / Germany.http://imdb.com/name/nm0127338/http://versilbert.de/http://cosmic-balance.net/http://verathefilm.com/
This workshop will focus on getting a new blender developer up and running. It will basically show the process of setting up a clean machine as a blender development environment. Briefly I will give a small introduction about the various build systems. Next I'll talk about compiler basics... Headers/shared/static libraries etc.. Then I will ask the audience for a machine and or use my laptop to setup a build environment on it.... (It will be one of the following: Windows/Linux/OSX and will use Makefiles or Scons or MSVC). After that’s done, the remaining time will be spent on user questions. As a side project, I'm going to update the Wiki documentation on installing on the listed platforms and try to make it simpler for new users to find out what they need to get started. Finally, I'll try to help everyone that attends and brings a machine with a network connection, to get a development environment set up before they leave the conference.