Friday 12

Theatre

Meeting room




11.00




Ton Roosendaal

Welcome and keynote (20')


11.30


Claudio Andaur, Manos Digitales, Buenos Aires



Plumiferos (60')








13.00

Toni Alatalo, Playsign, Finland



Case study: Blending games at Playsign (60')

Nathan Vegdahl & Claudio Andaur (USA)



Hands-on masterclass rigging and character animation (90')










14.00

Theodore Dounas, Architect Engineer, Greece



Blender as a Design Tool (about generative design systems) (45')

15.00

Riccardo Gagliarducci, Politecnico di Torino, Italy



Perception concepts in User Interface design (30')


Enrico Valenza, Italy



Enrico shows work he did in the past years! (45')

16.00

Brecht van Lommel, Belgium
and Ton Roosendaal



Peach development and advances in Blender's rendering system (60')

Albert Cardona, University of California Los Angeles, USA



Workshop: Blender's Game Engine as a Live 3D Simulator for External Programs (60')

17.00

Artist's Showcase

Several artists showing in 10 minute slots how they did stuff.

19.00-20.00

Animation festival (60')





21.00

Doors close





Saturday 13

Theatre

Meeting room




10.30

* Oscar Alvarado, Monserrat Vázquez del Mercado Ruiz, Imaginaria Studios Mexico



Presentation of MURNAU THE VAMPIRE Animated Short & Theatres Des Vampires clip (45')

Amir Taaki (University of Portsmouth) & Pablo Martin, Crystal Space developers, UK / Spain



Workshop: content creation for real time graphics (90')

11.30

Arne Schmitz, Aachen University Germany



Blender in Research & Education (30')




13.00

Friedrich Forstner, Max-Planck-Institute of Neurobiology, Germany



Anatomical and Functional Modeling in Neuroscience using Blender (45')

Andy Goralczyk



Making a complete shot in Blender, masterclass (90')

14.00

Ton Roosendaal

Blender Foundation and Institute, doing Open Content business. (presentation + discussion with audience) (60')

15.30

David Tin Nyo, co-founder PixBlitz Studios, USA



The PixClip: A new medium for Blender artists (30')

Theo de Ridder, Artistic Programmer, Netherlands



NumPy introduction / Enabling interactive animations of swarms (60')

16.00

Jens Ole Wund, Janne Karhu, Daniel Genrich, Ton Roosendaal



Blender Physics Sprint result (45')

17.00

Thorsten Schlueter, graphic artist at AVM, Germany



Blender is my workhorse - Blender's role in a graphic artist's daily workflow (30')


18.00

"What I like to see in Blender". Open Stage. (please subscribe at desk)




19.00

Suzanne Awards


19.30

Dinner





24.00

Doors close





Sunday 14

Theatre

Meeting room




11.00




Sacha Goedegebure (et al), Netherlands



Peach Open Movie project presentation (60')

Eskil Steenberg, Sweden



Verse developers meeting (60')

12.00

Amir Taaki & Pablo Martin, Crystal Space developers, UK / Spain



Presentation: showcases of Blender and CS (45')

Robin de Roubaix, Johannesburg, South Africa



"the Blender Room", a multi-purpose space for Blender artists (60')




13.30

Tatu Haviainen, Helsinki University of Technology, Finland

Modelling by hand: Building a bimanual gesture based 3D user interface for Blender (45')

Workshop...

14.15

Eric Kilkenny, 2d animator (Comcast, BBC5, Cartoon Network), USA



2D animation with Blender (45')

Jason van Gumster, USA

Learning Blender to kids in the RedHat summer camp (30')

15.00

Thomas Bartlett, Senior Software Engineer at See3D UK



See3D - Blender in a Commercial Environment (45')

Theodore Dounas, Greece



Training Methodologies in Blender, results from TOSMI,

workshop for trainers. (45')

15.45

Falk Büttner, Die Versilberte Eitelkeit, Germany



Blender in the daily production pipeline of a small vfx studio (30')

Campbell Barton, developer, Australia



Artist Workshop: Enhancing your workflow with Python (60')

16.30

Roel Spruit, Netherlands



Community Group Hug (20')



17.00

Closing session


20.00

Doors close


12-13-14 October 2007