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29/10/10 (friday) |
Theatre |
Salon |
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10.00 doors open |
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11.00 |
Ton Roosendaal, Blender Foundation Keynote & welcome |
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11.30h |
Dalai Felinto, Mike Pan Cosmic Sensation
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David Revoy Painting Masterclass (repeat Saturday) |
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12:00h |
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12:30h |
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13.00 |
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13.30 |
Toni Alatalo and Pablo Martin Publishing Blender scenes on-line using blender2rex
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Jonathan Williamson Topology - in Theory and Practice
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14.00 |
Ejner Fergo Looking through the Blender camera
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14.30 |
Rosario Azzarello Blender for Serious Games and Augmented Reality |
Andrew Price How to raise your profile as an artist
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15.00 |
Benjamin Walther-Franks and Marc Herrlich Integrating Multi-Touch into Blender 2.5
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15:30h
Andy Goralczyk
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15.45 |
Jiri Hnidek Introduction of New Verse Protocol
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16.30h |
Helmut Satzger Blender at the Leibniz Supercomputing Centre
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Nathan Letwory Workshop compiling/coding |
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17.15h |
Luc Wens Using Blender in a small software company startup
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Joe Eagar Bmesh feedback session |
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17.45h |
Monica Zoppe and Mike Pan BioBlender, from idea to reality: a complete 3D package for structural biologists
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18.00h |
Ton Roosendaal Blender 2.5 short feedback session (1)
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18.30 |
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19.30 |
Animation Festival screening + Sintel
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21.30 |
Animation Festival screening + Sintel
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30/10/10 (saturday) |
Theatre |
Salon |
Small Theatre |
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09.00 doors open |
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10.00 |
Andrew Price The Big Issues |
Ton Roosendaal & others Roundtable discussion on tech specs for VFX in Blender |
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10.30 |
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11.00 |
Kapil Kadam Introducing Micro-Controller Interface in Blender |
Jan-Willem van Dronkelaar Sculpting human heads
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(11.15h) Luca Bonavita Documentation roundatable |
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11.30h |
Richard Olsson Blender in an Adobe Flash workflow
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12.15h |
Eduardo Damasceno, Daniel Pinheiro Lima and Filipe Dilly Presentation of the Detail Library Project
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Re-run: Animation Festival screening + Sintel |
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13.00 |
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13.30 |
Nathan Letwory How to participate in development as a user: Blenderstorm and bug tracking
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David Revoy Painting Masterclass (repeat from Friday) |
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14.00 |
Luis Enrique Caamano Navas Steps in the creation of a Blender Workflow for a 3D game for iPad / iPhone in Blender |
Wolfgang Draxinger Premiere Elephants Dream in stereo 3D
(repeats all afternoon)
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14.30 |
Alfonso Monton Prototyping for game designers with Blender |
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15.00 |
Gilberto Echeverria The MORSE Robotics simulation platform based on Blender
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Durian Animators Bringing Sintel to live |
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15.45 |
Jaime Aguilar Ortiz Using Blender in teaching and learning of mathematics in secondary schools of Mexico and Latin America |
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16.30 |
Miroslav Brozovic / Bassam Kurdali, Sebastian Koenig TOSMI training course past and future |
Soenke Maeter |
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17.00 |
Pedro Bastos Easy Facial Constraints: A Dynamic Industry Standard (using Blender)
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17.30 |
Peppe Cirotti and Michael Padilla Academic Blender, Perspective from the University of Costa Rica
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Thomas
Dinges & others |
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18.00 |
Open stage!
Artists showing work, doing demos, making stuff, anything goes!
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Ton Roosendaal Blender 2.5 short feedback session (2) |
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19.30 |
Marcel van den Assum, greenbutton.co.nz Raygun competition, award announcement
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19:45h |
Ton
Roosendaal| |
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20.30: Dinner in De Krakeling |
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31/10/10 (Sunday)
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Theatre |
Salon |
Small Theatre |
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Note: daylight saving ended last night! One hour more sleep for everyone. |
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10.00 doors open |
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10.30 |
Soenke Maeter and Pablo Vazquez: Lighting and Compositing for Sintel
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11.00 |
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11.30 |
Arnd Marijnissen The making-of the JustaCluster, the Sintel render farm |
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12:00h |
Raimon Guarro i Nogues Using Blender for an XBOX game. |
Wolfgang Draxinger Talk: making of Elephants Dream in stereo 3D
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12.30h |
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Ton Roosendaal The Blender Network: a proposal for an open business network to facilitate professionals (roundtable discussion) |
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13:00h |
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Wolfgang Draxinger Re-run Elephants Dream in stereo 3D
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13.30 |
Giampiero Moioli Brera Academy virtual lab: Blender for art and architecture, virtual worlds and augmented reality
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Durian Animators Bringing Sintel to live |
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14.00h |
Jason van Gumster How to successfully produce animation over the internet
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14.30h |
Reibe Studios Making of Froggy
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Re-run of Friday animation festival, Sintel HD screening |
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15.00 |
Julius Tuomisto / Nathan Letwory Accessible publicly distributed rendering: BURP and Renderfarm.fi
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Ton Roosendaal Blender 2.5 short feedback session (3) |
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15.30 |
Michiel Klaarwater Blender as CAD tool
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Bassam Kurdali Rigging and animation for short film Tube |
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16.00 |
Nelson Goncalves Researching BLENDER: Blender Learning Experiences in a Network
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Developers meeting |
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16.30 |
Olivier Amrein, Pablo Vazquez, Francesco Siddi RGBprod: making the robots!
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17.30 |
Ton Roosendaal, closing session, feedback |
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18:00 Balie Grand Cafe |
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