Friday

Saturday

Sunday


Theatre Salon
Theatre Salon
Theatre Salon Meeting room






























1000
1000 Sergey Sharybin Bringing Camera-Tracking into Blender Thomas Haschka Usage of Blender in Quantum Chemistry  1000





Sebastian Koenig Tracking and Compositing Workflow in Blender




1030
1030
Dominique Heinis Blender to drive experimental setups in nanotechnology 1030 Ian Hubert Project London + other film work










1100 Ton Roosendaal Opening & Welcome
1100 Elizabeth Mix Blender in the Context of Art History and New Media Aritz Estevez Gonzalez, et al Using Blender as part of an Electromagnetic Simulation Suite 1100
Marco Callieri Using Blender and Meshlab to process scanned 3d data





Ian Hubert & Ton Roosendaal & et al Mango Open Movie, preparations and feedback

1130 Brecht van Lommel Cycles: design, implementation and plans
1130
Klaas Dijkstra Seeing is Believing; visualization of geo-spatial data with Blender 1130








Bartek Skorupa Professional uses of Blender

1200 Ton Roosendaal Blender Network: lunch meeting for people interested in getting connected for business. (repeats sunday) 1200 Przemyslaw Kroliszewski Business with Blender and Burster. Jos Thalen Using Blender for Rapid Virtual Reality Prototyping 1200








Stephane Huart and Nicolas Beullekens Acquisition and virtual rebuild of Victor Horta's Hotel Aubecq

1230
1230

1230











1300 Joerg Mueller Blender Audio Giorgos Papadakis & Alex Giannakidis Photo-realistic scientific visualization of tsunamis with FOSS and Blender Game - Platform for the real-time photo-realistic simulation of the Athens Acropoli 1300
Ton Roosendaal Blender documentation; lunch meeting for people involved with documentation, wiki, and new Blender Proceedings plan. 1300
Ton Roosendaal Blender Network: lunch meeting for people interested in getting connected for business.










1330 Mats Holmberg, Hannu Hoffrén It’s alive! Big Buck Bunny in Blender 2.5
1330 Peter Arathoon Creation of a Game-Based  Interactive User Interface for Complex Databases Daniel Houghton Beginning Animation Teams in a college 1330 Julius Tuomisto Renderfarm.fi: A year in review Thomas Dinges German language meeting









1400 Giampiero Moioli Blender for virtual Worlds. 1400 Tal Hershkovich Using Blender's game engine for crowd simulation Octavio Méndez Sanchez, Claudia T. Hernandez Ascencio Production cells with Blender 3D 1400 Benjy Cook Motion Capture & Blender - Past, Present, Future Gottfried Hofmann Simulation Masterclass Monica Zoppè Scientific visualization workshop, meeting, discussion.

Gottfried Hofmann Think like an Engineer! Strategies for coping with simulations







1430
1430 Benjamin Walther-Franks Performance timing tools Samir Saidani, Bruno Meunier et al The Junior Studio: Blender as an Educational Tool for Cooperation Learning 1430 Jonathan Williamsom Development pipeline for lowpoly, game-ready characters in Blender and Unity 3D


Mihir Gokani and  Parag Chaudhuri Motion Graphs in Blender







1500 Justinas Jaronis, Justas Ingelevičius Feasibility study of Blender as building information modeling tool for architects 1500

1500 Richard Olsson Creating a 3D Flash game in 30 minutes and zero dollars Ton Roosendaal, Brecht van Lommel Q&A session for new developers

Florian Biermann and Nikolaas Steenbergen Rapid motion-capturing using Blender and Microsoft Kinect

Gilberto Echeverria Advances in the robotics simulator MORSE Dalai Felinto Introduction to Blender Python



1530 Bartek Skorupa Workshop Color theory and compositing 1530

1530





Toni Alatalo Using Blender to create multi-user online apps with realXtend

Lukas Toenne Node-based Particle System Development

1600 Joey Ferwerda MassiveEngine, GameKit and Blender as game development suite
1600
Bassam Kurdali Animation masterclass, for riggers and animators 1600
Tony Mullen Workshop: sculpting in Blender



Jeroen Bakker Blender OpenCL compositing project




1630
1630

1630 Dennis Ferreira Blender Advergame


Govert P. Combée   Game pipelines in the Indie Games industry, three examples.







1700 Keir Meirle Tracking in Blender with Libmv, history, how match moving works 1700 Shigeto Maeda GMP - the Generative Modeling Project.
1700 Andy Goralczyk Blending Omega











1730 Joeri Kassenaar History: Blender in the 90ies
1730 Bart Veldhuizen, Jonathan Williams (and others) Community/website reports: BlenderNation, BlenderArtists, etc. Dirk Schmidti A Dragon Love Story - a guerilla movie project 1730








Ton Roosendaal Closing session

1800
1800 Olivier Amrein Blender Production challenges (open stage)
1800






















1900 Suzanne Festival Screening
1900

1900






Suzanne Festival Award Ceremony




2130 Suzanne Festival Screening
2130

2130