For many releases Blender has had 6 blend texture types. They were: Linear, Quadratic, Ease, Diagonal, Sphere, and Halo. In addition there exists a "Flip XY" button which mirrors the coordinates of the blend texture over the line X = Y. The effects of this option can be seen in the image below.
The existing blend texture types have now been suplemented by a seventh blend type commonly found in digital imaging and graphics applications: the radial blend. This gradient allows an artist to fake anisotropic effects found on objects like saw blades or CD's, as seen in the images below.
To acheive the effects shown above one merely needs to chose the radial blend type as a texture and apply a simple colorband to the material as shown below.
The radial blend type can also be combined with the traditional blend type for some interesting effects. Although hardly the best example, the image below illustrates the effect of combining the radial blend type as both a stencil and a color map. The settings for the radial stencil are shown at the right.
With this new addition, the blend texture type finally has almost all of the necessary gradient tools so that Blender artists can create the effects they want without going to an external application. Below is a link to the blend file from which these examples were created. You'll need the newest version of Blender to make use of the file. Enjoy!
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Example Blend File |
574 K |