
This is a much faster and easier way to give a beveled curve a taper, without using taper curves. Each point on a curve now has a 'radius' value that you can shrink and fatten using Alt S, which will influence the taper when the curve is bevelled (either with a 'bevob', or with front/back turned off and a bevel depth set). Alt S shrinks and fattens the selected points in an interactive transform, and you can set an absolute radius for selected points with 'Set Radius' in the curve specials menu.
See demo videos:
Not released in our binaries, but integrated in sources now: Verse support in Blender (3d protocol to connect multiple applications).
Animation
UI
Outliner
Developer

Blender now supports saving custom data in many datatypes. This includes materials, scenes, objects, meshes, etc. Eventually this system will be used by renderers and game engines to store data in .blends, for much more natural integration with programs like Yafray and Crystal Space 3D.
Unfortunately, this couldn't be integrated with blender very well for this release. Still, custom data properties can be used by python scripts to store data in things, and also by artists to save comments in objects (like name, copyright, email, etc). Anyone can view and edit custom data properties with the ID Property Browser script in the Help menu.
To read more about the developer side of custom data properties, see the relevant page on the developer wiki.
Collada in Blender now has support for animation and armature data.
Modeling
Grouping
Shading
Render
Composite