Developers

 The following developers have worked on 2.56 beta:

  • Thomas Dinges (DingTo)
  • Damien Plisson (damien78)
  • Daniel Salazar (ZanQdo)
  • Sergey Sharybin (nazgul)
  • Elia Sarti (vekoon)
  • Michael Fox (mfoxdogg)
  • Stefan Gartner (sgefant)
  • Xavier Thomas (xat)
  • Ton Roosendaal (ton)
  • Brecht van Lommel (brecht,blendix)
  • Diego Borghetti (bdiego)
  • Dalai Felinto (dfelinto)
  • Joshua Leung (Aligorith)
  • Martin Poirier (theeth)
  • Matt Ebb (matt_e,broken)
  • Nicholas Bishop (nicholasbishop)
  • Kent Mein (sirdude)
  • dougal2 (Doug Hammond)
  • Lukas Steiblys (imbusy)
  • Mario Kishalmi (lmg)
  • Peter Schlaile (schlaile)
  • Andrea Weikert (elubie)
  • Janne Karhu (jahka)
  • Luca Bonavita (mindrones)
  • Mitchell Stokes (Moguri)
  • Campbell Barton (campbellbarton)
  • nexyon (Jürgen Möller)
  • Nathan Letwory (jesterKing)
  • gsrb3d

 

 

This release has numerous patches applied, provided by coders and users to our patch tracker. Thanks!

We also want to thank all the users who have been active on our bug tracker in testing and verifying reports.

Fixed issues since Blender 2.55 Beta

Since Blender 2.55 Beta was released 29 developers have made an effort to improve and stabilize the Blender 2.5 series.

With 1096 commits to our code repository 449 bugs were fixed.

  • #[19481] Changing properties to redo knife, loopcut, and other tools does not work
  • #[19534] Crash adding/scaling plane in existing double array (temp fixed!)
  • #[19706] Smoke 'sticks' to Collision objects initial position
  • #[20241] half-transparent objects in volume have no shadow.
  • #[20382] Search returns both edit and object mode tools
  • #[20565] GLSL + Preview render cause crash
  • #[20620] VertColors and Flat/Soft imported from 2.49 are wrong (MultiRes)
  • #[20768] Project Snap Broken
  • #[20812] User preference window is not closing after browsing font's directory
  • #[21226] Mirroring and sculpt
  • #[21333] Problem with the continuous window feature.
  • #[21385] Multilayer OpenEXR files import into other compositors upside down
  • #[21630] Smoke Sim's heat value changes by itself
  • #[21749] Missing material icon
  • #[21825] certain constraints break autoIK behavior (nathan's biped rig)
  • #[21893] Attempting to delete multiple edge loops changes selection.
  • #[21900] Multi-level library linking issue, SVN 27833 / 2.5A2
  • #[21907] Animation Render crashes after random amount of frames
  • #[21958] Dupli group doesn't show up if linked on a layer that is different from the group layer
  • #[22040] Crash modifying image while used in (preview) render
  • #[22052] OpenGL viewport render is distorted in 2.50a2
  • #[22415] VSE keyframes stoped keying
  • #[22456] Pivot Constraint
  • #[22477] closing window during playback freezes UI in fullscreen mode
  • #[22478] altkey events sometimes 'get stuck'
  • #[22537] motion blur render result incorrect when full sample anti-aliasing is selected
  • #[22557] bpy.ops.wm.read_homefile() causes segfault (r29372)
  • #[22615] Opening a blend file in python (bpy.ops.wm.open_mainfile() (r29489)
  • #[22626] Crash when rendering an openGL animation
  • #[22634] sculpting/multires and wireframe display mode glitches
  • #[22635] Squence Editor, OpenGl preview render didn't correct
  • #[22638] Alpha channel not saved when using texture paint
  • #[22645] Texture paint: soften tool does draw brushes
  • #[22663] object material slots not updated for library data
  • #[22734] Blender Crash during fluid bake - controller object culprit?
  • #[22794] Inconsistent behaviour with Panorama, border rendering
  • #[22854] Objects lag behind mouse pointer when transformed (translated)
  • #[22967] UI stops updating
  • #[22982] Displacement Global mapping doesn't update when needed
  • #[23042] Sculpting + Multires + Noise texture tares mesh
  • #[23095] If no camera is present, a render starts but does nothing, and we have no "No camera" warning
  • #[23118] Blender freezes when combing hair - OS X path changes related?
  • #[23152] Area light with noshadow is affected by rayshadow sampling setup (Kino Bug Reporting Sprint)
  • #[23155] Metastrip contents area allowed to move vertically, occasionally swapping order or overlapping
  • #[23318] SEQUENCER EFFECT: Glow blur amount should be relative
  • #[23395] Mirror + Front Faces Only + Grab = Scaling oddity
  • #[23406] DPX Images load darker then saved, UI broken.
  • #[23420] VIEWER NODE: Loses Viewer Nodes forever
  • #[23423] Multi-window : closing game windows cause blender crash
  • #[23482] Unneccessary and damaging user view called Temp
  • #[23532] bpy.ops.nla.actionclip_add results in the error 'no active track to add strip to' even though it should create the track itself
  • #[23561] Blender 2.5 Crashes on Window Resize (OSX/Driver Issue)
  • #[23576] Logic Bricks: non-active objects retrieves the wrong Actuator type
  • #[23609] Lamp PointerProperty
  • #[23658] Alpha-Values > 1 when rendering with premultiplied alpha (scene-settings), fixed in render-branch.
  • #[23677] Problem with raytrace - transparency - filter
  • #[23696] Receive Transparent produces shadows in diffuse pass
  • #[23710] 'repeat last' button doesnt' work with extrude along axes other than Z
  • #[23765] Blender crashes when trying to import ut3 skeleton collada file
  • #[23826] Other kind of brushes appear in sculpt mode
  • #[23871] OSX panel button bug (Python Namespace issue)
  • #[23922] Sculpting - Textured display draws incorrectly
  • #[23982] Display update with animated nested custom ID properties
  • #[24009] Crash when switching area types and performing ops
  • #[24163] Unable to animate INSIDE a group node in the compositor
  • #[24170] Camera inside volume error
  • #[24197] Collada Import Bug From Sketchup
  • #[24258] Sculpt Grab tool, with Front Faces Only option, explodes the mesh.
  • #[24265] COLLADA-skinned rig problems-strange angles
  • #[24266] OSX - Certain video codecs produce colour tinted output.
  • #[24287] Saving the render result through the API does not use the scene settings
  • #[24310] With high poly numbers when sculpting, modifier keys get "sticked" after 3D view navigation.
  • #[24335] Z-Combine node ignores alpha values (including patch)
  • #[24341] Problems running blender headless
  • #[24359] Collada: end bone zero size, mysterious extra empty
  • #[24367] Incorrect behaviour for Optimal Display option
  • #[24374] VSE: Reassign Inputs ignores selection order.
  • #[24382] Strand render doesn't play nice with mist
  • #[24388] multires base mesh
  • #[24392] 2d Image paint editor: no clone/smear/soften tools etc
  • #[24396] Vertices coordinates after exporting to COLLADA are wrong
  • #[24398] Select Nth
  • #[24399] Add mesh grid upside down
  • #[24401] Fluid particles leak through walls of moving object
  • #[24403] Object.copy() duplicates armature action
  • #[24405] Import 3ds is not working when sys console toggle off
  • #[24407] Image browsing crashes blender
  • #[24409] Particle corruption after rendering with multires
  • #[24410] Srrollwheel errors in 3D view
  • #[24418] NLA Crashes blender on Undo
  • #[24419] Console Autocomplete Error [Patch to fix attached]
  • #[24422] Crash when switching to Point Select Mode - particle hair
  • #[24424] Python scripts update for API changes
  • #[24430] Hair Dynamics Problem
  • #[24431] Fast Gaussian produces wrong results for higher resolutions
  • #[24432] HS+V color picker
  • #[24435] GLSL 3D view lacks refresh on node setups
  • #[24436] GLSL + Node material gives wrong color
  • #[24439] Smear 2D paint fails
  • #[24440] Exporting FBX issue: unexpected keyword argument 'TX_SCALE'
  • #[24442] GLSL + VBOs
  • #[24443] Trying to bake a smoke simulation crashes blender, and other smoke bugs.
  • #[24445] NLA reverse option flickers
  • #[24448] User Preferences - Interface - Mini Axis - Brightness, none working?
  • #[24449] User Preferences - Interface - Manipulator
  • #[24450] Blender 2.54 crash when attempting to save render image
  • #[24451] Motion path not automatic recalculating + locking obj moving
  • #[24452] Can you build with MinGW+gcc in the current state?
  • #[24453] Audaspace leaks memory in sequencer
  • #[24454] blender-2.55 doesn't display it's menu bar
  • #[24455] Scene is left at last rendered frame from rendering an animation
  • #[24458] Problem with Axis Angle rotation
  • #[24462] UV Layouts saved as PNG results in two files (rename bug)
  • #[24464] Missing Icons
  • #[24465] OBJ import error Rev: 32789
  • #[24466] Selecting of object with pattern leads to strange behavior
  • #[24469] Cannot add keyframes on custom properties in IDPropertyGroups
  • #[24470] Ctrl+Tweak cutting connections fail
  • #[24476] The driver is not displayed in GraphEditor.
  • #[24477] Can easily create bones with duplicate names
  • #[24480] Axis Angle + manipulators: bad behaviour
  • #[24483] Link/Append File Browser Typo
  • #[24485] Applying scale to multires object end up in a blender crash
  • #[24489] decimate modifyer: undecimated is "ratio 1.00%"
  • #[24491] not possible to create a new Rendering preset than "add render preset.py"
  • #[24492] Error Image Too Small! and doesnot work when render twice
  • #[24499] Consistency Issue with LassoSelect/ExtendOption
  • #[24501] Apeend object with cloth sim from another file crash.
  • #[24505] Python command bpy.ops.transform.rotate(...) does not follow axis=(...) attribute
  • #[24508] Render and changing scenes crashes.
  • #[24509] UV/Image Editor: selected elements move not as specified
  • #[24510] VSE SceneStrip problem when rendering animation
  • #[24513] VSE curves displaced from effect when source is moved numerically
  • #[24518] Blender wont compile with -Wall -Werror and COLLADA support
  • #[24523] Deep shadows are rendered although objetct's shadow casting is disabled
  • #[24524] Doing loop cuts from space bar search in the properties panel crashes 2.55
  • #[24529] Views Resizing Problems
  • #[24531] UV editor: setting rotating/scaling pivot with [ , ] [ . ] not working
  • #[24535] Layered NLA Strips crash Blender
  • #[24540] Adding the path to an image Editor in the file preferences window messes up the path
  • #[24548] Toggle Console Crashes Blender 64bit Windows 7
  • #[24552] exception when starting Blender on Windows XP SP3 (including solution)
  • #[24554] Blender does not remember name of last saved picture
  • #[24556] N Panel in Compositor doesn't work with Vector Normal node
  • #[24558] 2.55.0 Color Picker Square HS+V Behavior
  • #[24560] Cloth pinning breaks (when parenting?)
  • #[24565] editors/armature: overwritten return value
  • #[24568] The processing counter is not displayed in Bake.
  • #[24569] F11 no longer functional after image save
  • #[24570] Custom startup.blend causes Startup Crash
  • #[24573] Zoom view with RMB pressed, won't stick
  • #[24574] setting location gained from a matrix_world.copy().translation_part() (visual loc) after constraints causes NAN in object location after python script ends
  • #[24575] On file save plus and minus don't re-evaluate whether a file exists
  • #[24576] aud.Handle.status return bool [patch]
  • #[24577] MESH_OT_noise [patch]
  • #[24578] crash on browse directory w/ broken image file
  • #[24580] Particles render as frozen if start time is not 1.
  • #[24583] Mesh.from_pydata does not properly construct faces
  • #[24585] View Select breaks With Quad View.
  • #[24586] Report mode of console does not show proper cariage returns.
  • #[24589] Can't join two (or more) objects when one of them have multires and the other don't
  • #[24592] OpenCOLLADA imports only one special node per type per node
  • #[24593] Cloud Depth setting above 30 cause texture corruption
  • #[24594] Edge weighting while making subsurf
  • #[24596] Specular does not behave correctly in a material node setup
  • #[24597] Option External in Smoke cache affects settings of start and end frame of simulation
  • #[24601] Net rendering master node fails to send/retrieve files to/from slaves
  • #[24602] Netrender master node IP information is reset to [Default] no matter what
  • #[24603] Loop Cut & Slide + Clipping Border broken.
  • #[24606] Generators & FCurve keyframing are confusing for users.
  • #[24611] Netrender slave node invoked from CLI fills hard drive with blank pictures if master is down
  • #[24615] Indirect Lighting Option is occasionally not available.
  • #[24616] Apply Visual Transform doesn't always apply location
  • #[24617] Windows lib dir missing cp720.py from bundled Python.
  • #[24619] Small BMP 65x65 crashes Blender 2.55/ Windows
  • #[24621] NLA strips move insensitively across tracks
  • #[24623] VSE strip animation data out of sync after moving using shift-s
  • #[24625] Duplifaces not generated using spacebar to activate
  • #[24627] [minor] Object type is TEXT, but icon names are FONT
  • #[24628] two specific tooltips of keyboard sensor reversed
  • #[24630] alt+shift+LMB dragging does not work when keys are pressed fast
  • #[24631] array modifier, relative offset, units
  • #[24632] Sculpt Mode Context Set hotkeys (1..0, Shift+1..0) don't work
  • #[24634] Passing custom context to join operator doesn't work
  • #[24635] "Add Shortcut"
  • #[24636] 15mb Collada DAE file import crashes Blender to Desktop
  • #[24638] Crash when parenting ni local view through the outliner
  • #[24639] Snap to Face (retopo) doesn't work when clipping is enabled in mirror modifier.
  • #[24643] Nurbs Surface Preview resolution overrides render resolution
  • #[24652] Project vertices button showing in object mode and leads to wrong behavior.
  • #[24654] Sound Actuator doesn't find the file when Blender is reopened.
  • #[24659] Wardiso slope slider is too sensitive (awkward to use)
  • #[24660] (vector * matrix) fails, (matrix * vector) succeeds
  • #[24663] Improved FBX export option
  • #[24665] mathutils.Matrix initialization is counter-intuitive and generates bugs
  • #[24668] Deleting armature objects removes a user from its action, eventually leading to data loss
  • #[24671] Operators called from Python Leak Memory
  • #[24672] Bone.evaluate_envelope() is misleading
  • #[24682] Render artifacts with mat node
  • #[24685] Changing mode bypasses undo suppression
  • #[24690] Scene.frame_set() breaks pose restore
  • #[24695] column_vector_multiplication call writes past end of array
  • #[24696] Export OBJ - Selection Only toggle button has the wrong default state.
  • #[24697] Trying to run bpy.ops.transform.create_orientation crashes Blender
  • #[24699] Crash when deleting shape keys with Graph Editor/Dope Sheet interaction
  • #[24702] 3Dmanipulator does not display if view's layers are not synchronize to scene's layers.
  • #[24704] UV editor: [x] modified does not update on change of modifiers
  • #[24706] 2.55 beta Hair now only rendering small fuzzy blob
  • #[24708] World Notifier Problems
  • #[24712] 3ds_import fix
  • #[24719] Layer ipocurves from Blender 2.49 wrongly ported to Blender 2.5x
  • #[24724] Emission settings of Particles with no physics are stuck to Previous newtonian settings.
  • #[24726] Second file load crashes
  • #[24737] PyCObject depreciated in py3k [patch]
  • #[24738] Help > Toggle System Console Crashes Blender (the second time)
  • #[24742] materials.pop() doesn't decrement user count [patch]
  • #[24743] Strand Shading: Distance slider gives different results even when greyed out
  • #[24746] Align Camera to View locks 3D Editor in Camera Perspective View
  • #[24747] Blender crash entering in Sculpt Mode
  • #[24750] Particles draw percentage setting is not working in No Physics mode
  • #[24752] ctr-tab hotkey dont show "mesh select mode" menu for maya preset, but for default blender preset its ok
  • #[24760] Bezier handles update [patch]
  • #[24761] minor bug - Modifiers don't "catches" Vertex Group renaming automatically
  • #[24762] Bezier Point Radius Cannot be Set When Curve is Created
  • #[24766] Crasher on inserting keyframe on Bezier points [33126]
  • #[24767] Knife tool last operations panel doesn't cause changes even though F6 pop-up does.
  • #[24773] Material Nodes - there isn't able to set keys on Mapping coordinates
  • #[24774] Lattice modifier+Dupligroup+Texture solid=weird result
  • #[24775] SubSurf IcoSphere as Boolean Modifier on Cube Causes Render Crash
  • #[24777] Scale both markers and keyframes at the same time?
  • #[24780] Metaballs are not drawn correctly in new scenes
  • #[24781] Can't use rest position / pose position on linked-group proxy armatures
  • #[24782] Proxy armature Layer state not saved with file (with linked characters)
  • #[24783] Strange shadows on beveled curve; goes away with modifier
  • #[24786] Setting Rotation Units to Radians doesn't affect the UI [33146]
  • #[24792] 3D view rendering issue after saving the file
  • #[24795] Pedantry, spelling error correction, particle_system.c
  • #[24796] Drivers are ineffective on Text & Curve obj. geometry parameters
  • #[24798] Texture panels are shown in wrong order
  • #[24801] Opening with Blender 2.5x a 2.49 file containing a Node Editor window raises an error
  • #[24802] Invert vertex group not inverting armature modifier influence
  • #[24803] Export UV Layout in PNG (default) corrupts Blendfile
  • #[24804] filetring of files doesnt work for import/export
  • #[24805] bpy operator runs in wrong order or is ignored at all
  • #[24807] nan pixel on Word BG with Angular Map coord texture
  • #[24810] Mist Settings Are Not Visually Updated When Camera Displays Mist
  • #[24812] Cannot change top/left/front views in quad view after camera change
  • #[24823] Add single to keying set for colour always adds red
  • #[24824] keying with colour picker open doesn't update
  • #[24825] Frame rate parts not drawn together well
  • #[24827] Crash when auto-keyframing while playing animation
  • #[24834] curves: extrude + bevel + uv as generated
  • #[24837] Small Typo PIX instead of PIZ compression
  • #[24838] Light inside Volume material drops on it's walls - it may be double
  • #[24843] ctrl+z crashes blender
  • #[24844] Crash related to the subdivision (aka subsurf) modifier
  • #[24847] Reports on the Info Header cause flicker
  • #[24848] Using an operator outside of edit mode crashes blender
  • #[24849] changing objects to another layer causes segmentation fault
  • #[24855] Ambient occlusion and Environmental lighting
  • #[24856] Drawing of the layer display is abnormal.
  • #[24860] Align to View fails in numerous ways
  • #[24862] Fluid Simulator issues
  • #[24866] object/transform/align objects error
  • #[24869] Freeing an image, problems with GPU_texture_vram function usage.
  • #[24870] ObjectActuator.offset_rotation in radians
  • #[24871] Unwrapping with Smart Project give a bad result.
  • #[24876] Smoke simulation "stops". Smoke appears at the bottom of the domain
  • #[24877] Cloth + hair bug
  • #[24879] "Feather" symmetry option in sculpt mode crashes.
  • #[24882] fbx exporter Krash, screw objects and animations
  • #[24884] Loading any preset leads to crash
  • #[24885] Error loading JPG images files on 2.5 under Linux
  • #[24887] Crash on snapping verts on other object
  • #[24890] Particle cache reading crash
  • #[24891] Normal issues with circles curves.
  • #[24893] Minor error message glitch
  • #[24899] Sequence Transform strips don't apply animation properly to scale.
  • #[24900] Texture paint mode broken
  • #[24903] GRLESS key unavailable (not mappable)
  • #[24905] renaming a UV channel name does not update texture uv channel mapping settings
  • #[24907] bone roll z up broken and python script showing correct method to roll bones
  • #[24908] (Quick Edit) ...not working
  • #[24910] When smoke domains are overlapping, one is hidden by the other
  • #[24913] Text bevel normals wrong
  • #[24914] 3D text glitch and crash
  • #[24916] Blender Crash after inappropriate Merge-Command
  • #[24921] Crash after inserting keyframing UV coords and changing frame in edit mode
  • #[24923] Misleading tooltip for Indirect Lighting Falloff Strength
  • #[24933] Scale change in Texture and re-render gives weird dots
  • #[24934] Particle single user crash
  • #[24935] Proportional translation size stuck to none
  • #[24938] Seed value on Particle settings gives Error when trying to insert key
  • #[24944] Crash on attempting to keyframe HSV color
  • #[24947] Animations data replaced by the first animation (fbx exporter)
  • #[24953] Compositor texture size not updating
  • #[24954] "Export UV Layout" stalls when saving file in 2.55b
  • #[24955] Generating UV-Images within blender (Alt-N) not possible
  • #[24958] Cloth pinning not working
  • #[24963] Smoke crash
  • #[24964] HISTOGRAM: Inconsistency in spaces
  • #[24965] Strange smoke cache behavior
  • #[24966] render result: tiled on hair !?
  • #[24969] Python Console bug: inserting a large text leads to strange caret behavior
  • #[24970] blender crashes on mac osx, when icon view for texture import is set
  • #[24971] Lowest visible object not always selectable in outliner
  • #[24974] "select all" in weight paint -> face selection mode selects all bones instead of all faces
  • #[24976] multilayer node hides its channels
  • #[24986] Invert in mask modifier is not duplicated
  • #[24990] When extruding bones the outliner does not immediately update
  • #[24999] Array Merge First Last checked causes crash when adding a circle into a mesh
  • #[25001] Enable Smoke High Resolution is greyout after baking
  • #[25003] copy and paste mirror pose fails on certain poses
  • #[25006] Particle system crash (missing check for negative index)
  • #[25008] missing python library item (cp720.py)
  • #[25010] Memory leaks when scripting panels and file selectors
  • #[25011] Opacity IPO not refreshing with still images
  • #[25015] Ctrl+L linking to scene list does not scroll when the list is larger than screen resolution
  • #[25017] Bezier Curve Deform Twisting after adding Shape Keys
  • #[25026] switch direction on a path crash
  • #[25028] The axes of an empty object are not displayed correctly.
  • #[25029] selecting a bone in pose mode crashes blender
  • #[25030] Grease Pencil active_frame_delete() deletes wrong layer
  • #[25033] All faces are two sided in GLSL and missing featue from 2.4x
  • #[25036] boids particle from 2.49 opened in 2.5 is crash !?
  • #[25041] Crash when rendering a crossfade between scene and another image.
  • #[25042] 'Centering' the color selection by pressing 0 doesn't work with Emulate Numpad enabled
  • #[25046] Bold and Italics checkboxes for Text objects seem to do nothing
  • #[25047] Deletion of any custom key map item remove always first one
  • #[25048] Transparency on curve objects is ignored
  • #[25049] Don't work insert key frame in compositing node
  • #[25050] Outputing mpeg (audio in AC3 format) causes audio to become buggy.
  • #[25051] Crash displaying thumbnail on 8bit Window BMP Image file
  • #[25056] RuntimeError: Writing to ID classes in this context is not allowed
  • #[25057] Vertex paint - Cannot select or paint vertices of obscured vertices, even when obscuring faces are hiddden
  • #[25071] Blender temporarily freezes with render display to New Window & Lamp Properties
  • #[25073] Rendered image goes dim when saved from python batch script
  • #[25074] visible, selectable and render toggles in outliner not available
  • #[25076] Creating new empty crashes Blender
  • #[25079] Duplicating object with particles system on it make Blender crashs
  • #[25081] changes to pose bone selection state via python have no effect.
  • #[25082] minor bug. RGB to Intensity doesn't works for Lamps
  • #[25085] Enabling "Show Cone" on dupliverted buffer spots crashes Blender
  • #[25088] Add spot lamp causing crash
  • #[25095] Particle systems and object with collision modifier bug
  • #[25099] Hiding a group while in edit mode prevents mode switching
  • #[25104] Identical material settings render differently
  • #[25119] Can't Create New Material For Meta Ball
  • #[25120] Converting Meta Object To Mesh Causes Hard Crash
  • #[25135] X3D export places scene objects incorrectly in x3d file
  • #[25147] Ctrl+LMB adds new control points in the Graph Editor for hidden/disabled curves
  • #[25150] Hotkey for changing handle type in the Graph Editor is inconsistent with curves in the 3D View
  • #[25153] Extrapolation mode is in the wron menu
  • #[25154] .MXF files should be included as a known video file type in the sequencer
  • #[25155] Glare node > Simple star > Rotate 45 is always applied
  • #[25159] Vertex locations dont read correctly and are not labeled correctly in the properties bar.
  • #[25164] cone angle in radians?
  • #[25170] The 3d view properties panel median values use Blender units when set to use imperial.
  • #[25178] Switch Direction operator for bones doesn't update mirrored bones when X-Axis Mirror is enabled
  • #[25179] Bone layers don't indicate if they're populated like regular layers do
  • #[25183] Using copy constraints to selected does not update bone colours in the 3d view
  • #[25184] Forces for growing hair - update inconsistency - as discussed with Jahka on Saturday on IRC
  • #[25185] Toggling hair dynamics without deleting cache leaves hair disattached when mesh animation is controlled by deformers
  • #[25186] FBX export rotations aren't applied to the exported model file.
  • #[25187] Smudge Tool is working weird and no tool selection panel in Image Editor
  • #[25188] Can't assign "add driver" to hide properties of bones
  • #[25191] When Render Display is set to New Image, F11 hotkey does not raise an existing render window
  • #[25194] Texture baking render-hidden objects gives uninformative message
  • #[25197] follow path , child looses parent after editing path/curve
  • #[25198] Smoke gets shown before simulation starts
  • #[25199] Blender 2.55 - Graph Editor > Key menu > Handle Type > Aligned menu entry shortcut badly positioned
  • #[25200] gamma problem using python render commands
  • #[25202] Blender crashes when opening smoke simulations made with Blender 2.55.1 r33530
  • #[25206] Particles system can't start at frame 0
  • #[25207] editing scripted expression from button (as opposed to f-curve editor) doesn't update till file reload
  • #[25208] randomize transform doesn't work on objects with keyframes
  • #[25209] X3D export results in invalid value for specular color
  • #[25210] Netrender failed and produce ghost slaves
  • #[25211] Impossible to select an armature with shapes
  • #[25212] image replacement using "Strip Input"
  • #[25218] No smoke is emitted when particle system starts and ends on same frame
  • #[25220] View Selected in Groups mode doesn't work in Outliner - minor bug
  • #[25221] Jump to Next/Prev keyframe doesn't work with RotoBeizer
  • #[25226] Mean Crease self-degradation
  • #[25230] Quick extrude Ctrl-LMB : wrong behaviour of 'RotateSource' option.
  • #[25231] File browser text sometimes clips off last character
  • #[25233] Particle Hair strange behavior when amount set to 0 and hair added in particle mode
  • #[25235] Leaving Texture Paint mode in UV editor after cloning leaves image overlay visible.
  • #[25238] Render image window edits UV's
  • #[25240] Custom properties panel on pinned data fail.
  • #[25241] Wordwrap memory leak /w Undo
  • #[25243] Enter key over header crashes.
  • #[25246] export default scene to X3D crashes exporter
  • #[25252] X3D Export does not specify ImageTexture to go with provided TextureCoordinate data
  • #[25256] Particles with trailcount > 1 does not render if particles system is baked to Disk Cache.
  • #[25259] Rendering in another scene from a different one doesn't show feedback.
  • #[25260] Solidify function UV mapping problems
  • #[25261] weight paint tool: levels. operator: offset. does not work on vertices with no weight
  • #[25262] Keyboard shortcut presets can't be made because of wrong folder
  • #[25263] Text cursor click point is random.
  • #[25264] Duplicating actions via single-user button is broken
  • #[25268] Script Error Dialog Box when Pressing Alt+, over the 3D Viewport
  • #[25270] X3D Export generates incorrect location for Lamp
  • #[25272] Dangerous operation with Modifiers : Blender enter infinite loop, uses all memory and crashes the PC
  • #[25278] Ctrl-left click in beizer edit mode with no selection results in crash.
  • #[25280] Image node not starting sequences on the correct frame, and background image frame count is incorrect.
  • #[25282] Crash when weting initial mesh pressets with a smoke simulation
  • #[25283] Edge length display difficult to read
  • #[25284] Traceback error on "System Info" script
  • #[25288] Wrong preview of the material with SSS
  • #[25289] X3D export generates incorrect direction for SpotLight
  • #[25290] Align on text gives a traceback
  • #[25291] Objects that should not have subsurface modifier have it (eg cameras)
  • #[25292] No undo scale with sculpt mode
  • #[25298] Nasty group cycle that creates crash blend files is allowed
  • #[25299] custom properties not showing in viedw3d panel
  • #[25301] No preview of the material in node editor
  • #[25307] Blender exits when you enter texture buttons
  • #[25308] Dopesheet "only selected" doesn't update when shift-g -> type selecting
  • #[25309] Node materials don't render (alpha 0.0)?
  • #[25310] Twice applied modifier with Convert to mesh with several multi-user objects
  • #[25312] Lost Material When Make A Library Object Local(after save and reopen)
  • #[25313] Outliner View Active only works once icon has been shown in view.
  • #[25315] Curve points keyframe changes made in edit mode get lost
  • #[25317] File Browser drops characters from the end
  • #[25319] Collada import segfaults on maya model
  • #[25325] Timeline doesn't show status of baked psys until frame is advanced
  • #[25330] Snap to Cursor does not obey transform locks for bones or objects.
  • #[25332] X3D export fails to export complete file
  • #[25335] crash with file, console told me to report! svn 33836
  • #[25339] Rendering Fluid's Float Particals cause crash when utilizng raytracing
  • #[25341] ChildOf constraint: strange behavior in object mode.
  • #[25348] Loop cut on mesh distorts UV unwrap based on edge position when right clicked
  • #[25350] Loopcut doesnt work with subsurf modifier and other Modifier
  • #[25353] X3D Export generates AttributeError: 'NoneType' object has no attribute 'texture'
  • #[25354] Dragging on some places in the UI makes dotted lines
  • #[25357] Pressing F11 in another window during render causes Blender to draw strangely
  • #[25364] Export to X3D generates objects with black color
  • #[25365] template_ID default unlink method doesn't work for Object types
  • #[25366] Insert visual loc/rot keyframe for bone with Copy Transform constraint broken
  • #[25367] too many decimal places in softbody edges panel 'length' variable.
  • #[25371] Front Faces Only fails for low poly sculpting grab
  • #[25375] Vertical numbers in F-Curve Editor out-of-alignment with grid
  • #[25380] Recorded bone keyframes do not play back both in the action editor and the NLA editor
  • #[25383] Drag&Drop .py file into text editor don't load it.
  • #[25392] Textures from texture nodes fail to appear in other node types
  • #[25395] Adding a Grid mesh creates an extra edge
  • #[25397] VectorFont.filepath should support relative paths
  • #[25404] Frame remapping does not work but is preserved from previous versions.