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SCA_ILogicBrick.SCA_ILogicBrick --+ | SCA_IActuator.SCA_IActuator --+ | KX_ConstraintActuator
A constraint actuator limits the position, rotation, distance or orientation of an object.
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float |
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float |
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integer |
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3-tuple |
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integer |
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integer |
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string |
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float |
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float |
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Inherited from |
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Sets the time this constraint is delayed.
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Sets the lower bound of the constraint. For rotational and orientation constraints, lower is specified in degrees.
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Gets the lower bound of the constraint. For rotational and orientation constraints, the lower bound is returned in radians.
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Sets the upper bound of the constraint. For rotational and orientation constraints, upper is specified in degrees.
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Gets the upper bound of the constraint. For rotational and orientation constraints, the upper bound is returned in radians.
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Sets the type of constraint. See module GameLogic for valid constraint types.
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Gets the type of constraint. See module GameLogic for valid constraints.
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Sets the time constant of the orientation constraint.
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Sets the reference direction in world coordinate for the orientation constraint
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Sets several options of the distance constraint.
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Sets the activation time of the actuator.
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Sets the name of the property or material for the ray detection of the distance constraint.
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Sets the target distance in distance constraint.
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Sets the maximum ray length of the distance constraint.
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