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SCA_ILogicBrick.SCA_ILogicBrick --+
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SCA_IActuator.SCA_IActuator --+
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KX_SceneActuator
Scene Actuator logic brick.
Warning: Scene actuators that use a scene name will be ignored if at game start, the named scene doesn't exist or is empty
This will generate a warning in the console:
ERROR: GameObject OBName has a SceneActuator
ActuatorName (SetScene) without scene
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Set flag to True to restart the scene.
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Sets the name of the scene to change to/overlay/underlay/remove/suspend/resume.
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Sets the camera to change to. Camera can be either a KX_Camera or the name of the camera.
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Returns the name of the scene to change to/overlay/underlay/remove/suspend/resume. Returns an empty string ("") if no scene has been set.
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