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PyObjectPlus --+
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CValue --+
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SCA_ILogicBrick
Base class for all logic bricks.
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| bool |
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| KX_GameObject |
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| integer |
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| string |
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| Instance Variables | |
| int |
executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). |
| bool |
invalid Test if the object has been freed by the game engine and is no longer valid. (Inherited from GameTypes.PyObjectPlus) |
| string |
name The name of this CValue derived object (read-only). |
| KX_GameObject or None in exceptional cases. |
owner The game object this logic brick is attached to (read-only). |
| Method Details |
Gets the game object associated with this logic brick.
Deprecated: Use the owner attribute instead. |
Sets the priority of this logic brick. This determines the order controllers are evaluated, and actuators are activated. Bricks with lower priority will be executed first.
Deprecated: Use the executePriority attribute instead. |
Gets the execution priority of this logic brick.
Deprecated: Use the executePriority attribute instead. |
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| Generated by Epydoc 3.0 on Mon Aug 31 23:12:32 2009 | http://epydoc.sourceforge.net |