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This object provides sequence and iterator access to the mesh's edges.
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| Method Details |
Add zero or more edges to the mesh. Edges which already exist in the mesh or with both vertices the same are ignored. If three or four verts are specified in any sequence, an edge is also created between the first and last vertices (this is useful when adding faces).
Note: Since Blender 2.44 all new edges are selected. Example:
import Blender
from Blender import Mesh
me = Mesh.Get("Plane") # get the mesh data called "Plane"
v = me.verts # get vertices
if len(v) >= 6: # if there are enough vertices...
me.edges.extend(v[0],v[1]) # add a single edge
l=[(v[1],v[2],v[3]),[0,2,4,5]]
me.edges.extend(l) # add multiple edges
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Deletes one or more edges from the mesh. In addition, also delete:
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Get selected edges. Selected edges are those for which both vertices are selected.
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| Generated by Epydoc 3.0 on Mon Aug 31 23:12:23 2009 | http://epydoc.sourceforge.net |