Review board

Of the 10 members of the Blender Certification Review Board, at least 7 must approve of a candidate by agreeing that he or she meets the before mentioned criteria. Upon review, the board will pass its recommendation to the Blender Foundation and the candidate will be notified of the result with a short written explanation of the board's decision.


Upon successful completion of fulfilling the selection criteria, individuals will hold the title of an official recognized Blender Foundation Certified Trainer for a period of one year. The cost for becoming a BFCT for one year is euro 50. As proof of the validity of the certification, the trainer's details and credentials will be listed on blender.org for the duration of his or her certification.


At the end of the year as a certified trainer, individuals will be offered the opportunity to renew their certification. As part of the renewal process, they will be re-evaluated to assure that they are up to date with the most recent changes and additions to Blender.

Please note, also, that this first year of the Blender Certified Trainer Program will be under evaluation as well. On the anniversary of the launch of the program, the review board may or may not make changes to the program in an effort ot improve it. The feedback and suggestions of those who go through this process would be greatly appreciated by the review board.

Trainers and training centers

An overview of the current certified Blender trainers you find here!

 

 

 

Goals of the BFCT program

The goals of the BFCT program are:

  • Provide a standard for Certification for everyone who is interested in teaching Blender professionally.
  • Help experienced Blender artists and developers to get into training business.
  • Increase the quality and quantity of Blender training world wide.

A certified trainer should target at least one of the following audiences:

  • Corporations who want employees trained in Blender
  • School/College/University teachers who want to integrate Blender in classes
  • Individual 3D artists who want to become trained in Blender

A certified trainer cannot give BFCT status to people who have attended their classes, however they are fully free to define their own courses or own student certification programs.

How to become a BFCT?

Based on a successful completion of fulfilling the selection criteria you can become a trainer for a period of one year. The trainer will then become an official "Blender Foundation Certified Trainer" (BFCT). The costs for becoming a BFCT for one year are euro 50,-. The BFCT is valid for one year.

Click here to apply.

 

Language

The Blender Institute encourages applicants from any and all linguistic backgrounds. Multi-language support is indeed a vital part of supporting the use of Blender everywhere.  Nonetheless, as the language of the Blender Institute and the Blender educational review board is English; the board requires that a letter of interest and summary of professional experience be submitted in English. It is the applicant's responsibility to secure translation if they do not personally possess the necessary English skills to produce such a document. Additionally, the review board thanks non-English language applicants for their patience as supporting materials submitted in another language may require more time to be properly reviewed.

Essential criteria for BFCT

Individuals who are interested in becoming an official Blender Foundation Certified Trainer must submit an online application to show that they meet the following criteria:

I. Proficiency in Blender

  1. Candidates should know the purpose and function of the Blender Foundation and the Blender Insitute.
  2. Candidates should know Blender's history, how it became open source, and what being open source means to Blender's development and documentation.
  3. With a portfolio/reel submission consisting of stills, animations, and/or .blend files, candidates should exhibit proficiency in 7 of these core areas:
    • Modeling
    • Materials/Texturing
    • Rigging
    • Animation
    • Compositing
    • Lighting
    • Scripting
    • Rendering (internal/external)
    • Dynamics/Simulation (fluids, particles, softbodies, etc.)
    • Pipeline integration

II. Teaching Blender - With the submission of two examples of teaching, one written (written tutorial, book, etc.) and one by video (video tutorials, live classroom videos, etc.), a candidate should exhibit an ability to do the following things:

  1. Clearly explain methods and concepts to students.
  2. Understand the experience level of the students (clearly indicate if the teaching sample is for beginners, intermediate students, or advanced users and speak at their level).
  3. Produce additional teaching material (diagrams, etc.) for complex subjects that require it.

III. Teaching Experience

  1. Candidates should be at least 16 years old.
  2. With the submission of a resume or CV, a candidate should exhibit experience as an educator or trainer in at least one of the three following ways:
    • Academic instructor
    • Commercial trainer
    • Community experience (includes forum assistance on blender forums, IRC support, community workshops, or updates to the Blender documentation wiki)