Contact information

Email: cjplush(at)gmail(dot)com

Location: Philadelphia, PA USA

Christopher Plush

URL: www.cgmasters.net

This page is the official Blender Foundation Trainer Certificate for:

Christopher Plush

Game Engine

All topics specific to the Blender Game Engine are available upon request including modeling, texturing, shading, lighting, character rigging for the game engine, gameplay using python and logic bricks, etc. Offered as well is material on level optimization to workflow and project organization. All material is available for basic to advanced training. I was the Lead Game Designer for project Apricot (Yo Frankie!) and have been using the Blender Game Engine since it was first introduced into Blender.

Blender Basics

Courses on a full range of Blender basics are available. My experience with project Apricot (Yo Frankie!) included teaching multiple Blender Essential classes at the Blender Institute on the subject of UV unwrapping. In addition to this I have many years of experience using Blender for all different types of work including animation, product presentations, and realtime content.