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chat icon Error During SVN Update!!

thru2trot

Posted: Sat Jul 02, 2011 6:38 pm
Joined: 15 May 2010
Posts: 24
Hello everyone,

I am trying to update blender via SVN by running this command:

Code:
cd ~/blender-svn/build; svn up ../blender; make -j3; make install


Everything seems to run with no issues, however, at the very end of the update I get this error:


Code:
Install the project...
-- Install configuration: "Debug"
-- Installing: /opt/blender/bin/blender
CMake Error at source/creator/cmake_install.cmake:40 (FILE):
  file INSTALL cannot copy file "/home/myusername/blender-svn/build/bin/blender"
  to "/opt/blender/bin/blender".
Call Stack (most recent call first):
  cmake_install.cmake:40 (INCLUDE)


make: *** [install] Error 1


I need to also add that the update does indeed go through, given the splash screen and the updated build version. Does anyone have any ideas as to what can be causing this? Any help would be greatly appreciated.

Regards,

thru2trot
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thru2trot

Posted: Sat Jul 02, 2011 6:46 pm
Joined: 15 May 2010
Posts: 24
Hello all,

I know this definitely has something to do with not having permissions to opt, however I tried changing the permissions to the opt folder in root by typing:

Code:
sudo chmod +x opt


, but this did not work. Again, I thank everyone for their help in helping me resolve this.

Best Regards,

thru2trot
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stiv

Posted: Sat Jul 02, 2011 8:46 pm
Joined: 05 Aug 2003
Posts: 3645
Likely it *is* a permissions problem in writing to a directoy you do not have access to. But...

+x is execute permission, not write.

doing 'sudo chmod +something' will add the +something to the root account, not joe_random_user.

The make install command is failing, not svn update. Those little semi-colons are statement separators.

The chmod manpage is your friend here if you are going to change permissions on a system dir. Did you try
sudo make install ?
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thru2trot

Posted: Sun Jul 03, 2011 3:48 am
Joined: 15 May 2010
Posts: 24
Hello Stiv,

Thank you much for the response, the:

Code:
sudo make install


seems to have done the trick, however, now I'm getting a different error:

Code:
CMake Error at source/creator/cmake_install.cmake:96 (FILE):
  file INSTALL cannot find "//python3.2".
Call Stack (most recent call first):
  cmake_install.cmake:40 (INCLUDE)


make: *** [install] Error 1

I will tell you if I run:

Code:
python


in the terminal on Ubuntu 10.10 then python2.6 launches, however, if I do:

Code:
python3

, then python 3.2 launches. I'm pretty sure this has to do with me not having python3.2 set as my system python, instead python 2.6 seems to be my system python instead. In the past I have tried to resolve this with no success.

Again, your help is greatly appreciated.

Best Regards,

thru2trot
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stiv

Posted: Sun Jul 03, 2011 1:11 pm
Joined: 05 Aug 2003
Posts: 3645
Quote:
I'm pretty sure this has to do with me not having python3.2 set as my system python


As long as you have python3 source (libs and headers installed), it does not matter whether py 2 or py 3 is your system python.

I confess I have not played with cmake and blender together, but the 'usual' location for system thingies is /usr.
We are looking for /usr/lib/python3.2. If your python3.2 stuff is installed in /usr/local or somewhere else, you will need to set the paths for cmake.

Doing this is left as an exercise for the reader. (yeah, that is a clever way of saying I do not know how, off the top of my head)
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thru2trot

Posted: Sun Jul 03, 2011 9:59 pm
Joined: 15 May 2010
Posts: 24
Hello Stiv,

Again, i thank you for the clarity. And once again you're right, /usr/lib/python3.2 is where python should be installed and I can confirm this is where I have it installed. The question seems to be whether or not CMAKE knows that. I have tried to set up a symbolic link in the past only with the result of screwing up my system. So I'm in the same boat you are in not knowing how to do this properly. I'm sure there must be a way to do it through CMAKE as well.

And now, what puzzling me is the fact that I'm getting this error when trying to launch blender 2.5 from the Terminal:

Code:
:~$ blender
Info: Config directory with "startup.blend" file not found.
found bundled python: /opt/blender/share/blender/2.58/python
Fatal Python error: Py_Initialize: Unable to get the locale encoding
LookupError: no codec search functions registered: can't find encoding
Aborted



Best Regards,

freesparks
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hps

Posted: Fri Oct 28, 2011 2:04 pm
Joined: 28 Oct 2011
Posts: 1
On Fedora 16 I had to create a link within the blender make path to lib64:

cd /home/YOU/Downloads/cmake-make/bin/2.60/python/

ln -s lib lib64
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SirDude

Posted: Fri Oct 28, 2011 2:27 pm
Joined: 13 Oct 2002
Posts: 939
Does /opt/blender/bin exist?
and do you have write permission to it?
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KIAaze

Posted: Sun Nov 11, 2012 12:55 am
Joined: 17 Dec 2008
Posts: 1
I'm having the same problem now with:
Code:
   file INSTALL cannot find "//python3.2".


And I also don't have python3 installed system-wide, since I still use Ubuntu 10.04.
i.e., I need to type python3 to run python3.

Have you managed to solve the problem?

I'm trying to compile blender 2.64a.

Here's my current CMakeCache.txt:
Code:

# This is the CMakeCache file.
# For build in directory: /opt/blender-2.64a_built_from_source
# It was generated by CMake: /usr/bin/cmake
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.

########################
# EXTERNAL cache entries
########################

//Value Computed by CMake
Blender_BINARY_DIR:STATIC=/opt/blender-2.64a_built_from_source

//Value Computed by CMake
Blender_SOURCE_DIR:STATIC=/home/USER/src/blender-2.64a

//The Boost FILESYSTEM library
Boost_FILESYSTEM_LIBRARY:FILEPATH=/usr/lib/libboost_filesystem-mt.so

//Path to a library.
Boost_FILESYSTEM_LIBRARY_DEBUG:FILEPATH=Boost_FILESYSTEM_LIBRARY_DEBUG-NOTFOUND

//Path to a library.
Boost_FILESYSTEM_LIBRARY_RELEASE:FILEPATH=/usr/lib/libboost_filesystem-mt.so

//Path to a file.
Boost_INCLUDE_DIR:PATH=/usr/include

//Boost library directory
Boost_LIBRARY_DIRS:FILEPATH=/usr/lib

//The Boost REGEX library
Boost_REGEX_LIBRARY:FILEPATH=/usr/lib/libboost_regex-mt.so

//Path to a library.
Boost_REGEX_LIBRARY_DEBUG:FILEPATH=Boost_REGEX_LIBRARY_DEBUG-NOTFOUND

//Path to a library.
Boost_REGEX_LIBRARY_RELEASE:FILEPATH=/usr/lib/libboost_regex-mt.so

//The Boost SYSTEM library
Boost_SYSTEM_LIBRARY:FILEPATH=/usr/lib/libboost_system-mt.so

//Path to a library.
Boost_SYSTEM_LIBRARY_DEBUG:FILEPATH=Boost_SYSTEM_LIBRARY_DEBUG-NOTFOUND

//Path to a library.
Boost_SYSTEM_LIBRARY_RELEASE:FILEPATH=/usr/lib/libboost_system-mt.so

//The Boost THREAD library
Boost_THREAD_LIBRARY:FILEPATH=/usr/lib/libboost_thread-mt.so

//Path to a library.
Boost_THREAD_LIBRARY_DEBUG:FILEPATH=Boost_THREAD_LIBRARY_DEBUG-NOTFOUND

//Path to a library.
Boost_THREAD_LIBRARY_RELEASE:FILEPATH=/usr/lib/libboost_thread-mt.so

//Path to a program.
CMAKE_AR:FILEPATH=/usr/bin/ar

//Choose the type of build, options are: None(CMAKE_CXX_FLAGS or
// CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.
CMAKE_BUILD_TYPE:STRING=Release

//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON

//CXX compiler.
CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++

//Flags used by the compiler during all build types.
CMAKE_CXX_FLAGS:STRING=-L/home/USER/opt/lib

//Flags used by the compiler during debug builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=-g

//Flags used by the compiler during release minsize builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG

CMAKE_CXX_FLAGS_RELEASE:STRING=-O2 -DNDEBUG

//Flags used by the compiler during Release with Debug Info builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g

CMAKE_CXX_STANDARD_LIBRARIES:STRING=

//C compiler.
CMAKE_C_COMPILER:FILEPATH=/usr/bin/gcc

//Flags used by the compiler during all build types.
CMAKE_C_FLAGS:STRING=

//Flags used by the compiler during debug builds.
CMAKE_C_FLAGS_DEBUG:STRING=-g

//Flags used by the compiler during release minsize builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG

CMAKE_C_FLAGS_RELEASE:STRING=-O2 -DNDEBUG

//Flags used by the compiler during Release with Debug Info builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g

CMAKE_C_STANDARD_LIBRARIES:STRING=

//Flags used by the linker.
CMAKE_EXE_LINKER_FLAGS:STRING=

//Flags used by the linker during debug builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=

//Flags used by the linker during release minsize builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=

//Flags used by the linker during release builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=

//Flags used by the linker during Release with Debug Info builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=

//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=/opt/

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CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=

//Flags used by the linker during release minsize builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=

//Flags used by the linker during release builds.
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//Flags used by the linker during Release with Debug Info builds.
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CMAKE_SHARED_LINKER_FLAGS:STRING=

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CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=

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CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=

//Flags used by the linker during release builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=

//Flags used by the linker during Release with Debug Info builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=

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//Path to a library.
ICONV_LIBRARY:FILEPATH=ICONV_LIBRARY-NOTFOUND

//Path to a library.
INTL_LIBRARY:FILEPATH=INTL_LIBRARY-NOTFOUND

//Path to a file.
JPEG_INCLUDE_DIR:PATH=/usr/include

//Path to a library.
JPEG_LIBRARY:FILEPATH=/usr/lib/libjpeg.so

LD_LIBRARY_PATH:STRING=/home/USER/opt/lib

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OPENAL_INCLUDE_DIR:PATH=/usr/include/AL

//Path to a library.
OPENAL_LIBRARY:FILEPATH=/usr/lib/libopenal.so

//Path to a file.
OPENCOLORIO_INCLUDE_DIR:PATH=OPENCOLORIO_INCLUDE_DIR-NOTFOUND

//Path to a library.
OPENCOLORIO_OPENCOLORIO_LIBRARY:FILEPATH=OPENCOLORIO_OPENCOLORIO_LIBRARY-NOTFOUND

//Path to a library.
OPENCOLORIO_TINYXML_LIBRARY:FILEPATH=OPENCOLORIO_TINYXML_LIBRARY-NOTFOUND

//Path to a library.
OPENCOLORIO_YAML-CPP_LIBRARY:FILEPATH=OPENCOLORIO_YAML-CPP_LIBRARY-NOTFOUND

//Path to a library.
OPENEXR_HALF_LIBRARY:FILEPATH=/usr/lib/libHalf.so

//Path to a library.
OPENEXR_IEX_LIBRARY:FILEPATH=/usr/lib/libIex.so

//Path to a library.
OPENEXR_ILMIMF_LIBRARY:FILEPATH=/usr/lib/libIlmImf.so

//Path to a library.
OPENEXR_ILMTHREAD_LIBRARY:FILEPATH=/usr/lib/libIlmThread.so

//Path to a library.
OPENEXR_IMATH_LIBRARY:FILEPATH=/usr/lib/libImath.so

//Path to a file.
OPENEXR_INCLUDE_DIR:PATH=/usr/include/OpenEXR

//Path to a file.
OPENGL_INCLUDE_DIR:PATH=/usr/include

//Path to a library.
OPENGL_gl_LIBRARY:FILEPATH=/usr/lib/libGL.so

//Path to a library.
OPENGL_glu_LIBRARY:FILEPATH=/usr/lib/libGLU.so

//Path to a file.
OPENGL_xmesa_INCLUDE_DIR:PATH=OPENGL_xmesa_INCLUDE_DIR-NOTFOUND

//Path to a file.
OPENIMAGEIO_INCLUDE_DIR:PATH=OPENIMAGEIO_INCLUDE_DIR-NOTFOUND

//Path to a library.
OPENIMAGEIO_LIBRARY:FILEPATH=OPENIMAGEIO_LIBRARY-NOTFOUND

//Path to a file.
OPENJPEG_INCLUDE_DIR:PATH=/usr/include

//Path to a library.
OPENJPEG_LIBRARY:FILEPATH=/usr/lib/libopenjpeg.so

//C++ compiler flags for OpenMP parallization
OpenMP_CXX_FLAGS:STRING=-fopenmp

//C compiler flags for OpenMP parallization
OpenMP_C_FLAGS:STRING=-fopenmp

//Path to a library.
PNG_LIBRARY:FILEPATH=/usr/lib/libpng.so

//Path to a file.
PNG_PNG_INCLUDE_DIR:PATH=/usr/include

PYTHON_INCLUDE_DIR:STRING=/home/USER/opt/include/python3.2m

PYTHON_LIBPATH:STRING=/home/USER/opt/lib

PYTHON_LIBRARY:STRING=-lpthread -ldl -lutil -lm -lpython3.2m

//Linker flags for python
PYTHON_LINKFLAGS:STRING=-Xlinker -export-dynamic

//Path to a file.
PYTHON_NUMPY_PATH:PATH=/home/USER/opt/lib/python3.2/site-packages/

//Python Version (major and minor only)
PYTHON_VERSION:STRING=3.2

//Path to a program.
RPMBUILD:FILEPATH=/usr/bin/rpmbuild

//Path to a library.
SDLMAIN_LIBRARY:FILEPATH=/usr/lib/libSDLmain.a

//Path to a file.
SDL_INCLUDE_DIR:PATH=/usr/include/SDL

//Where the SDL Library can be found
SDL_LIBRARY:STRING=/usr/lib/libSDLmain.a;/usr/lib/libSDL.so;-lpthread

//Path to a file.
SPACENAV_INCLUDE_DIR:PATH=/usr/include

//Path to a library.
SPACENAV_LIBRARY:FILEPATH=/usr/lib/libspnav.a

//subversion command line client
Subversion_SVN_EXECUTABLE:FILEPATH=/usr/bin/svn

//Path to a file.
TIFF_INCLUDE_DIR:PATH=/usr/include

//Path to a library.
TIFF_LIBRARY:FILEPATH=/usr/lib/libtiff.so

//Call abort() when raising an assertion through BLI_assert()
WITH_ASSERT_ABORT:BOOL=OFF

//Build with blenders audio library (only disable if you know what
// you're doing!)
WITH_AUDASPACE:BOOL=ON

//Build blender (disable to build only the blender player)
WITH_BLENDER:BOOL=ON

//Include extra build details (only disable for development & faster
// builds)
WITH_BUILDINFO:BOOL=ON

//Enable Bullet (Physics Engine)
WITH_BULLET:BOOL=ON

//Enable Blenders own AVI file support (raw/jpeg)
WITH_CODEC_AVI:BOOL=ON

//Enable FFMPeg Support (http://ffmpeg.org)
WITH_CODEC_FFMPEG:BOOL=OFF

//Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)
WITH_CODEC_SNDFILE:BOOL=OFF

//Enable the tile based nodal compositor
WITH_COMPOSITOR:BOOL=ON

//Enable legacy compositor
WITH_COMPOSITOR_LEGACY:BOOL=OFF

//Enable GuardedAlloc for C++ memory allocation tracking (only
// enable for development)
WITH_CXX_GUARDEDALLOC:BOOL=OFF

//Enable cycles Render Engine
WITH_CYCLES:BOOL=OFF

//Build cycles CUDA binaries
WITH_CYCLES_CUDA_BINARIES:BOOL=OFF

//Build Cycles with OSL support
WITH_CYCLES_OSL:BOOL=OFF

//Build cycles test application
WITH_CYCLES_TEST:BOOL=OFF

//Enable FFTW3 support (Used for smoke and audio effects)
WITH_FFTW3:BOOL=OFF

//Enable Game Engine
WITH_GAMEENGINE:BOOL=ON

//Enable debugging output for the GHOST library
WITH_GHOST_DEBUG:BOOL=OFF

//Enable building blender against SDL for windowing rather then
// the native APIs
WITH_GHOST_SDL:BOOL=OFF

//Enable drag'n'drop support on Linux using XDND protocol
WITH_GHOST_XDND:BOOL=ON

//Build without graphical support (renderfarm, server mode only)
WITH_HEADLESS:BOOL=OFF

//Enable ITASC IK solver (only disable for development & for incompatible
// C++ compilers)
WITH_IK_ITASC:BOOL=ON

//Enable Legacy IK solver (only disable for development)
WITH_IK_SOLVER:BOOL=ON

//Enable CINEON and DPX Image Support
WITH_IMAGE_CINEON:BOOL=ON

//Enable DDS Image Support
WITH_IMAGE_DDS:BOOL=ON

//Enable image FrameServer Support for rendering
WITH_IMAGE_FRAMESERVER:BOOL=ON

//Enable HDR Image Support
WITH_IMAGE_HDR:BOOL=ON

//Enable OpenEXR Support (http://www.openexr.com)
WITH_IMAGE_OPENEXR:BOOL=ON

//Enable OpenJpeg Support (http://www.openjpeg.org)
WITH_IMAGE_OPENJPEG:BOOL=ON

//Enable RedCode Image Support
WITH_IMAGE_REDCODE:BOOL=OFF

//Enable LibTIFF Support
WITH_IMAGE_TIFF:BOOL=ON

//Enable NDOF input devices (SpaceNavigator and friends)
WITH_INPUT_NDOF:BOOL=ON

//Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX
WITH_INSTALL_PORTABLE:BOOL=ON

//Enable I18N (International fonts and text)
WITH_INTERNATIONAL:BOOL=ON

//Enable Jack Support (http://www.jackaudio.org)
WITH_JACK:BOOL=OFF

//Enable libmv structure from motion library
WITH_LIBMV:BOOL=ON

//Use LLVM
WITH_LLVM:BOOL=OFF

//Enable best LZMA compression, (used for pointcache)
WITH_LZMA:BOOL=ON

//Enable fast LZO compression (used for pointcache)
WITH_LZO:BOOL=ON

//Enable malloc replacement (http://www.canonware.com/jemalloc)
WITH_MEM_JEMALLOC:BOOL=OFF

//Enable Boolean Modifier
WITH_MOD_BOOLEAN:BOOL=ON

//Enable Experimental cloth solver
WITH_MOD_CLOTH_ELTOPO:BOOL=OFF

//Enable Decimate Modifier
WITH_MOD_DECIMATE:BOOL=ON

//Enable Elbeem Modifier (Fluid Simulation)
WITH_MOD_FLUID:BOOL=ON

//Enable Ocean Modifier
WITH_MOD_OCEANSIM:BOOL=OFF

//Enable Remesh Modifier
WITH_MOD_REMESH:BOOL=ON

//Enable Smoke Modifier (Smoke Simulation)
WITH_MOD_SMOKE:BOOL=ON

//Enable OpenAL Support (http://www.openal.org)
WITH_OPENAL:BOOL=ON

//Enable OpenCollada Support (http://www.opencollada.org)
WITH_OPENCOLLADA:BOOL=OFF

//Enable OpenColorIO color management
WITH_OPENCOLORIO:BOOL=ON

//Enable OpenMP (has to be supported by the compiler)
WITH_OPENMP:BOOL=ON

//Build Player
WITH_PLAYER:BOOL=OFF

//Enable Embedded Python API  (only disable for development)
WITH_PYTHON:BOOL=ON

//Copy system python into the blender install folder
WITH_PYTHON_INSTALL:BOOL=ON

//Copy system numpy into the blender install folder
WITH_PYTHON_INSTALL_NUMPY:BOOL=ON

//Enable building as a python module which runs without a user
// interface, like running regular blender in background mode (experimental,
// only enable for development)
WITH_PYTHON_MODULE:BOOL=OFF

//Enable internal API error checking to track invalid data to prevent
// crash on access (at the expense of some effeciency, only enable
// for development).
WITH_PYTHON_SAFETY:BOOL=OFF

//Disables execution of scripts within blend files by default (recommend
// to leave off)
WITH_PYTHON_SECURITY:BOOL=OFF

//Enable use of SIMD (SSE) optimizations for the raytracer
WITH_RAYOPTIMIZATION:BOOL=ON

//Enable SDL for sound and joystick support
WITH_SDL:BOOL=ON

//Use GLEW OpenGL wrapper library provided by the operating system
WITH_SYSTEM_GLEW:BOOL=ON

//Use the operating systems OpenJPEG library
WITH_SYSTEM_OPENJPEG:BOOL=ON

//Enable X11 video mode switching
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//Enable X11 Xinput (tablet support and unicode input)
WITH_X11_XINPUT:BOOL=ON

//Path to a file.
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//Path to a library.
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//Path to a file.
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//Path to a file.
X11_XTest_INCLUDE_PATH:PATH=X11_XTest_INCLUDE_PATH-NOTFOUND

//Path to a library.
X11_XTest_LIB:FILEPATH=X11_XTest_LIB-NOTFOUND

//Path to a file.
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//Path to a library.
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//Path to a library.
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X11_Xft_LIB:FILEPATH=/usr/lib/libXft.so

//Path to a file.
X11_Xinerama_INCLUDE_PATH:PATH=/usr/include

//Path to a library.
X11_Xinerama_LIB:FILEPATH=/usr/lib/libXinerama.so

//Path to a file.
X11_Xinput_INCLUDE_PATH:PATH=/usr/include

//Path to a library.
X11_Xinput_LIB:FILEPATH=/usr/lib/libXi.so

//Path to a file.
X11_Xkb_INCLUDE_PATH:PATH=/usr/include

//Path to a file.
X11_Xkblib_INCLUDE_PATH:PATH=/usr/include

//Path to a file.
X11_Xlib_INCLUDE_PATH:PATH=/usr/include

//Path to a file.
X11_Xpm_INCLUDE_PATH:PATH=/usr/include

//Path to a library.
X11_Xpm_LIB:FILEPATH=/usr/lib/libXpm.so

//Path to a file.
X11_Xrandr_INCLUDE_PATH:PATH=/usr/include

//Path to a library.
X11_Xrandr_LIB:FILEPATH=/usr/lib/libXrandr.so

//Path to a file.
X11_Xrender_INCLUDE_PATH:PATH=/usr/include

//Path to a library.
X11_Xrender_LIB:FILEPATH=/usr/lib/libXrender.so

//Path to a file.
X11_Xscreensaver_INCLUDE_PATH:PATH=/usr/include

//Path to a library.
X11_Xscreensaver_LIB:FILEPATH=/usr/lib/libXss.so

//Path to a file.
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Tehrasha

Posted: Sun Nov 11, 2012 9:32 am
Joined: 21 Apr 2010
Posts: 1264
I agree, I think something might be garffed with the latest SVN.

I have been successfully building Blender for months, and now suddenly after updating to the current SVN, my build sequence fails.

Code:
CMake Error at /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:70 (MESSAGE):
  Could NOT find PythonLibsUnix (missing: PYTHON_LIBRARY PYTHON_LIBPATH
  PYTHON_INCLUDE_DIR PYTHON_INCLUDE_CONFIG_DIR)


This seems to imply that I do not have python, or at least the path to it is broken. But I have not changed anything since my last build, which obviously needed and found python to succeed..
_________________
Spacemice Wiki -- Input devices for a 3D world.
Spacemice / Blender Compatibility
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stiv

Posted: Sun Nov 11, 2012 4:30 pm
Joined: 05 Aug 2003
Posts: 3645
We are using Python 3.3 in svn trunk now.
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mikevan

Posted: Fri Nov 16, 2012 6:11 pm
Joined: 21 Oct 2010
Posts: 26
Tehrasha wrote:
I agree, I think something might be garffed with the latest SVN.

I have been successfully building Blender for months, and now suddenly after updating to the current SVN, my build sequence fails.

Code:
CMake Error at /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:70 (MESSAGE):
  Could NOT find PythonLibsUnix (missing: PYTHON_LIBRARY PYTHON_LIBPATH
  PYTHON_INCLUDE_DIR PYTHON_INCLUDE_CONFIG_DIR)


This seems to imply that I do not have python, or at least the path to it is broken. But I have not changed anything since my last build, which obviously needed and found python to succeed..


I followed the Blender wiki instructions on building Python3.3 which is now required to build Blender and installed it to /opt/py33 and amended my paths to point to that and it all compiles fine in that regard. The install_deps.sh script installs the Python3.3 to /opt/lib/python-3.3 so if you use that you'll want to reflect that dir in your user-config.py file if using scons or point to it in your cmake setup.
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