Compiling after altering Python code

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eecg
Posts: 1
Joined: Wed Dec 05, 2012 7:08 pm

Compiling after altering Python code

Postby eecg » Wed Dec 05, 2012 7:09 pm

Hello,

If you change code within python files (specifically space_view3d in the bl_ui directory), is it possible to compile blender the normal way (just using CMake) or are extra steps or flags needed?

Thanks in advance!

CoDEmanX
Posts: 894
Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Postby CoDEmanX » Wed Dec 05, 2012 11:42 pm

why not just paste your edited py files into the compiled blender dir and restart blender?

Can't understand why you would re-compile blender after such changes...
I'm sitting, waiting, wishing, building Blender in superstition...


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