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chat icon BLENDER 2.63 model to eclipse-SDK-4.2(juno)

crashoverride

Posted: Tue Dec 04, 2012 6:52 am
Joined: 04 Dec 2012
Posts: 3
HI everyone!!

im a CS student and about to develop a game for our research project!!

and i have a problem importing my blender .obj to eclipse!! and i cant find any tutorials over the internet how should i import it..,

can anyone help me PLSS!!

im using 2.63 blender and eclipse juno


THANKS IN ADVANCE
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stiv

Posted: Tue Dec 04, 2012 12:17 pm
Joined: 05 Aug 2003
Posts: 3645
Not sure what the end goal is here. but OBJ format is a text file. Open it in a text editor.
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crashoverride

Posted: Wed Dec 05, 2012 5:05 am
Joined: 04 Dec 2012
Posts: 3
thanks stiv

but i posted wrong i thought it was .obj its .blend sorry for giving wrong info

i just want to import my blender model to eclipse to and becoz we're prohibited to use 3rd party software like unity3d etc.

THAKS AGAIN IN ADVANCE!!
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brianorca

Posted: Sat Dec 08, 2012 5:49 am
Joined: 07 Dec 2012
Posts: 7
Eclipse is a development environment, used to write in many languages. It does not have a 3D format of it's own. Perhaps you are thinking of using Java? The Java 3D library can load OBJ files directly, so export that format from Blender.
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stiv

Posted: Sat Dec 08, 2012 3:33 pm
Joined: 05 Aug 2003
Posts: 3645
A .blend file is binary. It is a dump of blender's internal network model database - basically a bunch of linked lists. At best, you could examine it with a hex editor.

If you just want to examine a model, export it into a text format (such as OBJ), and look at that.
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crashoverride

Posted: Mon Dec 10, 2012 7:52 am
Joined: 04 Dec 2012
Posts: 3
THANK FOR THE REPLIES!!!


ill try to convert it to .obj

then load to eclipse!!





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