I'm facing a small yet annoying problem when compiling Blender 2.58 from the trunk.I'm using Windows 7 x64, MSVC ++ 2008, CMake, and Tortoise SVN to get the sources.
When pressing "Configure" in CMake, it gives me this message:
Could NOT find Subversion (missing: Subversion_SVN_EXECUTABLE)
After compiling, Blender runs absolutely fine, except it doesn't show revision number in its splash screen.Instead, what is shown is just "runknown".
So I've tried setting tortoiseproc.exe full path as the value for Subversion_SVN_EXECUTABLE in CMake, but no success.
I've even tried to create a bat file with the content:
"C:\Program Files\TortoiseSVN\bin\SubWCRev.exe" "C:\Blender\blender"
And putting BAT full path into Subversion_SVN_EXECUTABLE, it actually shows revision when configuring the solution in CMake, but when compiling, I see a message saying (again):
"Could NOT find Subversion (missing: Subversion_SVN_EXECUTABLE)"
After having searched the internet a lot with no info whatsoever about my problem, I decided to post here....
Please point in the right direction about what subversion software to use, and what is the value I should set for "Subversion_SVN_EXECUTABLE" in order to get revision to appear in splash screen with VC++ 2008 and CMake...
Thanks for any help...
"Subversion" (also called SVN after the name of the executable ) is a package for managing source code revisions.
It comes with the "svn" executable and a number of utilities; one of which, "svnversion", is used to generate version numbers in cases just like this.
TortoiseSVN is a graphical client for talking to SVN repositories. I have no idea what it comes with or what flags might be used to generate various behaviors.