Previous Thread  Next Thread

chat icon Texture is "backwards"

CaymanS

Posted: Sun Jan 27, 2013 11:46 pm
Joined: 27 Jan 2013
Posts: 2
Hi,

I just started using Blender yesterday so please go easy.

I created this scene: a single plane and a playing card (a flattened cube).

The top and bottom faces of cube each have their own material and texture (the card face images). In the example render I simply duplicated a card and then rotated it so that I could see its "back".

The back texture is backwards while the front face is correct. I'm obviously doing something wrong.

I haven't changed any other settings.

Thank you in advance,
CS

https://www.evernote.com/shard/s19/sh/d09f2798-199c-48e6-afea-284f851cc9e7/c18e6a96c7fae22ba68c1193c1619c78[/url]
Reply with quote


 
Jump to:  
Powered by phpBB © 2001, 2005 phpBB Group