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chat icon Align new objects "to view" not working: GUI menu

boblishman

Posted: Thu Jan 31, 2013 10:20 am
Joined: 31 Jan 2013
Posts: 2
Is this just a "fault" with the 2.65 build, or is it deliberate?
When I change the user preferences in the EDITING tab to

New Objects:
Align to: VIEW



this DOES NOT make new objects added to a scene align to the 3D window's current view if I use the GUI's MENU/ADD/ method ... and they are still added in WORLD view .... Mad

However, if I use the SHIFT+A method to add a new object, that DOES work.

(This is not just limited to meshes, but ALL objects added using the MENU method.)

I do realise that the wording of the tooltip says "from a 3D view menu" and that's why I am asking if this is "by design"

Why is this User Preference Option limited to the SHIFT+A method and not ALSO applied to the MENU method of adding new objects ? ? ?

Can I change this somehow (as I never use SHIFT+A to add stuff) ?

cheers
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