Thick, reactive mud

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micahpharoh
Posts: 3
Joined: Mon Feb 11, 2013 1:50 am

Thick, reactive mud

Postby micahpharoh » Mon Feb 11, 2013 1:53 am

I'm new to Blender and I'd like to know how to create thick mud for a character to walk through. It's kind of an important scene where this character crawls and gropes his way through the mud, so it has to be extremely thick and messy mud.

Thanks!

micahpharoh
Posts: 3
Joined: Mon Feb 11, 2013 1:50 am

Postby micahpharoh » Mon Feb 11, 2013 1:54 am

Oh, and I was hoping that maybe this could be done with Blender's fluid simulation system somehow. I don't konw if it works like that or not though.

zedeneye1
Posts: 52
Joined: Thu Feb 07, 2013 12:25 pm
Location: Canada

Postby zedeneye1 » Mon Feb 11, 2013 5:00 pm

fluid sim should work I think...

set the character to an obstacle and lower the fluid viscosity to very very low...try it.

micahpharoh
Posts: 3
Joined: Mon Feb 11, 2013 1:50 am

Postby micahpharoh » Mon Feb 11, 2013 6:54 pm

Can I set the fluid to start in the shape of a mesh? I don't want to have it look like a box of mud when it starts, it needs to look like an organic, natural situation.

zedeneye1
Posts: 52
Joined: Thu Feb 07, 2013 12:25 pm
Location: Canada

Postby zedeneye1 » Mon Feb 11, 2013 7:11 pm

micahpharoh wrote:Can I set the fluid to start in the shape of a mesh? I don't want to have it look like a box of mud when it starts, it needs to look like an organic, natural situation.


offcourse.

look for some tutorials on youtube for blender fluids...


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