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chat icon I have a request !!

zedeneye1

Posted: Mon Feb 11, 2013 10:49 pm
Joined: 07 Feb 2013
Posts: 52
CoDEmanX wrote:
Ok, to make it easier, right-click the following link and save as...

space_view3d_background_images_rescale.py

then go to Blender, File > User Preferences

Addons tab

Install Addon button (or Install from file...)

Select the py script you downloaded

Enable the addon by ticking the little box to the right of the addon entry


Okay, I've added it. Now how do I use it lol?
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CoDEmanX

Posted: Tue Feb 12, 2013 12:49 pm
Joined: 05 Apr 2009
Posts: 687
well, you set a factor and click the rescale button:



100 means 100 pixels of the image will be scaled to the size of 1 blender unit.

If you got two images, 800x300 and 300x400, they will get different scale factors.

800x300: 800 / 100 / 2 = scale of 4
300x400: 300 / 100 / 2 = scale of 1.5

4 / 1.5 = ~2.67
800 / 300 = ~ 2.67

you will get a correct pixel proportion
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zedeneye1

Posted: Tue Feb 12, 2013 1:34 pm
Joined: 07 Feb 2013
Posts: 52
CoDEmanX wrote:
well, you set a factor and click the rescale button:



100 means 100 pixels of the image will be scaled to the size of 1 blender unit.

If you got two images, 800x300 and 300x400, they will get different scale factors.

800x300: 800 / 100 / 2 = scale of 4
300x400: 300 / 100 / 2 = scale of 1.5

4 / 1.5 = ~2.67
800 / 300 = ~ 2.67

you will get a correct pixel proportion


I think it worked !

so using this even if I have one picture of say 1000x500 from the front view and other of 500x250 from back view, I can scale them so they look same size in blender.

And how do you set the units to like meters and feet ?
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CoDEmanX

Posted: Tue Feb 12, 2013 3:02 pm
Joined: 05 Apr 2009
Posts: 687
i didn't care about unit system yet, tell what you need

Blender uses units by default, you can set it to meter which will change nothing, only imperial will make everything ~3.28 times larger
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I'm sitting, waiting, wishing, building Blender in superstition...
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zedeneye1

Posted: Tue Feb 12, 2013 5:24 pm
Joined: 07 Feb 2013
Posts: 52
CoDEmanX wrote:
i didn't care about unit system yet, tell what you need

Blender uses units by default, you can set it to meter which will change nothing, only imperial will make everything ~3.28 times larger


very sorry, I was a bit confused...I've figured out how the units system works...

thanks.
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