could we make a small change in blender to make it easier to
paint textures, ya know the uv editing window I don't like broken lines
could they be replaced with solid lines?
I don't program but I don't think this would be hard to do, I also think that many would aprove of this change it would be less confussing to work in the UV editor..
The interface, modeling, 3d editing tools, import/export, feature requests, etc
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