2.31 rendering issues???

Blender's renderer and external renderer export

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macouno
Posts: 257
Joined: Tue Nov 18, 2003 3:37 am

2.31 rendering issues???

Postby macouno » Sun Nov 30, 2003 10:27 pm

I just downloaded 2.31 and installed. To just get an idea of what it does compared to 2.30 I did a quick render and was rather shocked. Look at the results... exact same .blend file all I did was hit render in 2.30 and 2.31.


This is the 2.30 image
Image

And this is the same in 2.31
Image

I used a lambert/toon combo, no textures, 3 lamps, pretty basic. Anyone have a clue what this may be???

Here's two more images with discrepancies:

2.30 version
Image

2.31 version
Image

Find the differences! Very obviously the wheel at the right bottom. also the "gears" there. and there's more if you look closely.

Ghost
Posts: 20
Joined: Wed Nov 12, 2003 2:56 pm
Location: Copenhagen, Denmark

Postby Ghost » Sun Nov 30, 2003 11:05 pm

This might have something to do with Auto Smooth. Because of a bug Auto Smooth was always on in Blender 2.28c and 2.30.
Try enabling Auto Smooth on your objects and see if it helps.

Regards
Kasper

macouno
Posts: 257
Joined: Tue Nov 18, 2003 3:37 am

Postby macouno » Sun Nov 30, 2003 11:06 pm

had another look and experimented a bit... the big difference seems to only occur when you use set smooth in blender 2.31

macouno
Posts: 257
Joined: Tue Nov 18, 2003 3:37 am

Postby macouno » Sun Nov 30, 2003 11:13 pm

Ghost that's it!

When I set smooth without auto smooth on I get the flawed result. With autosmooth it's as before.

thx man.


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