Posted: Sun Nov 30, 2003 6:42 pm
Joined: 14 Nov 2003
Posts: 2
I am not sure if I am doing something wrong, but whenever I use the noise texture in an animation, it renders as a new pattern for each frame.
Is there any way to decouple the noise function from time?
As an aside, I've tried to mimic this using an image, but my results never look nearly as good as the stills I can produce with the niose function.
Posted: Sun Nov 30, 2003 6:48 pm
Joined: 16 Oct 2002
Posts: 1520
correct, the noise texture is different every frame
try using the clouds texture and scaling it down a lot
Posted: Sun Nov 30, 2003 6:49 pm
Joined: 16 Oct 2002
Posts: 1520
correct, the noise texture is different every frame
try using the clouds texture and scaling it down a lot
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yes I did post twice, it didn't claim it worked though
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Last edited by z3r0_d on Sun Nov 30, 2003 6:51 pm; edited 1 time in total
Posted: Mon Dec 01, 2003 5:29 pm
Joined: 13 Oct 2002
Posts: 939
There are some other plugins you can use, for example
fixnoise.
http://www-users.cs.umn.edu/~mein/blender/plugins/texture.html
Posted: Tue Dec 02, 2003 2:23 am
Joined: 14 Nov 2003
Posts: 2
Thank. Being new with Blender I wasn't sure if I was doing something wrong.
Also, thanks for the link to the plugins. One of them comes pretty close to what I need.