edge point face weighting fpr subdiv surfaces

The interface, modeling, 3d editing tools, import/export, feature requests, etc

Moderators: jesterKing, stiv

cekuhnen
Posts: 303
Joined: Mon Jan 13, 2003 11:04 pm

edge point face weighting fpr subdiv surfaces

Postby cekuhnen » Sat Dec 20, 2003 11:51 pm

hi all

is it possible to include an edge face and point weighting system into blender subdiv tool?

with this you know you dont need to add more geometry when you want hard edges at one point for example since when you loop cut you would have to move other points back to smooth the edge again.

blender nurbs tool has a cv weighting system. just this would be fine as well in blender since four cvs weigthed is equal to face weighting.

i hope you know what i mean!

claas

ideasman
Posts: 1000
Joined: Tue Feb 25, 2003 2:37 pm

Postby ideasman » Mon Dec 22, 2003 2:14 am

This would be very nice, lightwave has this feature.
I suppose a new data type would need to added per vertex.

I like the idea- But I dont use subsurf at all so Im not going to push it.

- Cam

cekuhnen
Posts: 303
Joined: Mon Jan 13, 2003 11:04 pm

Postby cekuhnen » Mon Dec 22, 2003 10:50 am

most powerfull modelers have those features lightwave ei modeler c4d.

well for character modeling pretty neat!


claas

Goofster
Posts: 137
Joined: Mon Oct 14, 2002 12:26 pm

Postby Goofster » Mon Dec 22, 2003 12:17 pm

there is already talk about a system that would let us add more data to edges and faces and such. also for this kinf of creasing.

Roel


Return to “Interface & Tools”

Who is online

Users browsing this forum: Google [Bot] and 2 guests