A new CVS build is available from:
There is a speedup commit from alien-xmp (and some other gameengine related commits).
To get the Actor button: set physics to Sumo in the world material settings.
I have no optimising compiler, so my builds will be slow, which is particularly noticable when using the gameengine (but armatures are very good for that too).
Last edited by jesterKing on Sun Apr 04, 2004 11:34 am; edited 3 times in total
Cool, great job! What a hoped UV kit!
Just a question: was it compilated in Febrary, or...?
yea check out the date.. and damn this i s what i call no optimiation! I have tried the game demo ballercoaster and it's so slow! 2-3 frame per sec. and physic is all wrong: all ball is floating around.
|gabio wrote: |
|yea check out the date.. and damn this i s what i call no optimiation! I have tried the game demo ballercoaster and it's so slow! 2-3 frame per sec. and physic is all wrong: all ball is floating around. |
Physics work fine here. I corrected the date in the subject line (I'm used to write 02.04.2004). For me with this unoptimised build I get 7 fps with ballercoaster.
Thanks for this build.
But the Game Engine works very slow with a lot of collision problems....
I can't seem to access this download?
Hmm, you're right. My hosting provider seems to suffer from black outs. At least the machine my site is hosted on seems to be unreachable.
always haapy to have a new build to the collection. Thanks JesterKing.