jesterKing wrote:check what it says for BUILD_GAMEENGINE and USE_PHYSICS. The former should be set to 'true', the latter to 'false'.
I'm talking major bullshit here: the latter should be set to 'solid', of course :]
crsrma wrote:The BlenderGI build seems to be missing support for avi codec rendering for some reason, it will use RAW AVI.
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