Posted: Sun Apr 11, 2004 9:50 am
Joined: 08 Apr 2004
Posts: 24
It still doesn't run:
This is on 10.2.8 (TiBook):
Generic-2.32-blender.app/Contents/MacOS/./blender
dyld: ./blender Undefined symbols:
./blender undefined reference to _nl_langinfo expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap
Trying to compile bf-blender CVS and it does not work.
Missing Makefiles when using make and scons dies on:
On 10.2.8:
ar: creating archive /Volumes/HOME/anders/src/Blender/Source/build/darwin/lib/libblender_yafray.a
ranlib /Volumes/HOME/anders/src/Blender/Source/build/darwin/lib/libblender_yafray.a
Segmentation fault
On 10.3.3:
ld: warning -L: directory name (lib) does not exist
ld: can't locate file for: -lpython2.3
scons: *** [blender] Error 1
scons: building terminated because of errors.
Can you please post some info on what changes you've made to get it to work... or commit patches to CVS.
Posted: Sun Apr 11, 2004 7:11 pm
Joined: 26 Mar 2004
Posts: 10
Another set of modifications, libpng and libjpeg were linking to the dyn lib version, that's corrected they are now linking to the static lib's. So another new Generic version has been downloaded.
Thanks for the patience.
Michael Velikanje
http://builds.blender3d.ch/osx/
Posted: Sun Apr 11, 2004 9:26 pm
Joined: 08 Apr 2004
Posts: 24
Still no go...
On 10.2.8:
~/Downloads/Generic-2.32-blender.app/Contents/MacOS$ ./blender
guessing './blender' == '/Volumes/HOME/anders/Downloads/Safari&Carracho/Generic-2.32-blender.app/Contents/MacOS/./blender'
dyld: ./blender Undefined symbols:
./blender undefined reference to _nl_langinfo expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap
On 10.3.3:
~/Downloads/Generic-2.32-blender.app/Contents/MacOS$ ./blender
guessing './blender' == '/Users/ellen/Downloads/Generic-2.32-blender.app/Contents/MacOS/./blender'
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Bus error
Posted: Sun Apr 11, 2004 10:58 pm
Joined: 22 Mar 2004
Posts: 11
I get a similar crash msg in the console log to anders_gud on OS X 10.3.3:
| Code: |
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
|
I've put the following in my .tshrc file:
| Code: |
setenv PYTHONHOME "/System/Library/Frameworks/Python.framework/Versions/2.3:/System/Library/Frameworks/Python.framework/Versions/2.3"
|
Is this the correct path(s) for 10.3.3?
The "setenv" seems to work (but is probably redundant). When I start Python in a terminal window, it reports version 2.3 and I can check the prefix path, etc.
| Code: |
>>> import sys
>>> print sys.prefix
/System/Library/Frameworks/Python.framework/Versions/2.3
>>> print sys.exec_prefix
/System/Library/Frameworks/Python.framework/Versions/2.3
>>>
|
What more do I need to run the binary builds on http://builds.blender3d.ch/osx/ (on a G4)? (I've even used Fink to install libpng3 and libjpeg, both regular and shared library versions.)
It would be nice
if someone would post instructions in the build download directory on what shared library environment, Python version and settings, etc., were needed to run the test builds.
Also, how about a description of the Mac OS X 10.3.3 build process in one place (a wiki page?), rather than spread throughout the forum mail
Is the darwinports build process for blender being actively maintained? I tried it, too, and got all the way to the final load, which broke on a bad/missing Apple audio library symbol.
Thanks!
Posted: Sun Apr 11, 2004 10:59 pm
Joined: 08 Apr 2004
Posts: 24
bf-blender CVS now builds cleanly with make on 10.2.8. The game-engine is much faster now, more like the one in 2.25...
scons is still broken for me..
Posted: Mon Apr 12, 2004 3:11 pm
Joined: 16 Oct 2002
Posts: 16
Hello Mac Blenders,
Nice to see you all in one spot
I am seeing quite a few erroneous posts in this thread, what planet are you from? Anyway I'm updating my compile tut to now build with scons...I even updated fink so you could get a working scons a little easier, and worked with openAL people, ok so lets do it again now with cflags!
Later today this will be updated:
http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=2736
jsplifer
Posted: Tue Apr 13, 2004 9:01 am
Joined: 07 Jan 2004
Posts: 2
| Michaelv wrote: |
I've recompiled the Generic-2.32-blender.app with the libSDL.a so there should be no dependence problems. The default behaviour of the gcc linker if the -dynamic flag is used, is to look for a *.dylib before using a *.a lib even if the *.a lib is specified. If this works I'll go ahead and recompile the G4 and G3 optimized versions, if not I'll try something else.
http://builds.blender3d.ch/osx/ |
sorry, but something is wrong:
today i've downloaded this sit (the only one G4 optimized build):
G4-optimized-2.32_blender.app.sit 08-Apr-2004 05:24 3.6M
but Blender still searching for /usr/local/lib/libSDL-1.2.0.dylib
| Code: |
[Computer-di-massimo:~] massimo% cd /Users/massimo/Desktop/G4-optimized-2.32_blender.app/Contents/MacOS/
[Computer-di-massimo:G4-optimized-2.32_blender.app/Contents/MacOS] massimo% ./blender
dyld: ./blender can't open library: /usr/local/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
Trace/BPT trap
[Computer-di-massimo:G4-optimized-2.32_blender.app/Contents/MacOS] massimo%
|
I think that the .sit isn't the last.
ciao
MaX
Posted: Sun Apr 18, 2004 11:15 pm
Joined: 13 Jan 2003
Posts: 302
all scons build i got were very very slow!!!
claas
Posted: Tue Apr 20, 2004 1:48 pm
Joined: 23 Oct 2002
Posts: 870
| cekuhnen wrote: |
all scons build i got were very very slow!!!
claas |
eh does not mattter, there is n0othing new yet... perhaps when somebody makes a new feature it will have a speed increase
Posted: Tue Apr 20, 2004 2:13 pm
Joined: 13 Jan 2003
Posts: 302