Problem: IPOs for multiple textures on material

Animation tools, character animation, non linear animation

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jgaray
Posts: 11
Joined: Tue Jul 27, 2004 4:08 pm
Contact:

Problem: IPOs for multiple textures on material

Postby jgaray » Fri Jun 24, 2005 8:15 pm

I'm working on animating a guy that gradually turns into a fish-like monster, and I need to have IPOs for a texture affecting the color, and also for a separate texture affecting the normal on a single material.
When I tried to set it up, I found that the IPOs only work for the first texture chanel linked to the material. For any subsequent texture, nothing happens.

My question: is this a bug? (if so, I'd like to report it) :? or...
is it non-existant functionality? (if so, I'd like to request it) :) or...
am I just doing it wrong? (if so, then I need help) :cry:
Thanks.

levon
Posts: 415
Joined: Thu Jul 31, 2003 6:06 am
Location: adelaide

Postby levon » Sun Jun 26, 2005 4:56 am

this is a user question, so you might want to try it in the user forums

in the ipo window when you are in material mode there is a little number next to it which chooses the texture block

jgaray
Posts: 11
Joined: Tue Jul 27, 2004 4:08 pm
Contact:

Postby jgaray » Sun Jun 26, 2005 6:05 pm

My apologies for the mis-post.... and thanks! This was driving me nuts! :D


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