Somebody get random crashes rendering with Threads in a hyper-threading processor on WinXP?
Blender closes at diferent (random) frames each time.
When the Threads button ins't pushed, everything works nice.
It occurs in every Blender version
Somebody has noticed it?
"Some Day, All Will Be Digital"
try updating your bios, some computers have had issues with hyperthreading [in other applications, this is the first time I've heard of it in blender]
[and/or can you show us a .blend that has problems with this?]
It happens to me a lot on a dual CPU Mac. I don't submit a bug report because I can't reproduce it reliably and it only happens with complex scenes that are too big to upload to the bug tracker. I'm working with a debug build now, so hopefully it will dump something useful when it crashes.