Natural Motions

Animation tools, character animation, non linear animation

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poutsa
Posts: 482
Joined: Sat Jan 03, 2004 4:49 pm
Location: Munich (Germany)

Natural Motions

Postby poutsa » Wed Sep 21, 2005 5:51 pm

It would be soooooo...Cool if you can do in near Future in Blender 3d Application something like this!!!!! :lol:
You must see all of this Demo Videos.....Amazing! You dont need a Stunt man any more to make Films! So forget this Job boys!

http://www.naturalmotion.com/pages/demos.htm

How it Works

Dynamic Motion Synthesis is based on Oxford University's research on the control of human and animal body motions. In essence, we build a physical, biomechanically-realistic model of a character (e.g. a human or a dinosaur), implant an appropriate brain structure (usually a neural network), and use optimisation techniques (such as artificial evolution) to create the desired adaptive behaviour.



http://www.google.co.uk/u/Oxford?q=Dyna ... =21&Go.y=2

http://www.robots.ox.ac.uk/~awf/eccv02/

You can Download also a Demo Learning Edition( Endorphin LE)!



Vassilios Boucer

ZanQdo
Posts: 207
Joined: Sun Apr 11, 2004 4:57 am

Postby ZanQdo » Wed Sep 21, 2005 8:18 pm

Ithink that`s useless, an animator would never use that tool. Look at how rigid and erratic those ragdolls look. That kind of things would be cool in a game engine but not in animation. I hate when simulators try to do the animator`s job :(
:-) Hosting for your test builds:
GraphicAll.org

poutsa
Posts: 482
Joined: Sat Jan 03, 2004 4:49 pm
Location: Munich (Germany)

Postby poutsa » Wed Sep 21, 2005 8:26 pm

Yes thats Right! (For GE Better)!

Vassilios

dcuny
Posts: 68
Joined: Mon Jan 27, 2003 11:22 pm

Postby dcuny » Thu Sep 22, 2005 8:49 am

ZanQdo wrote:I hate when simulators try to do the animator`s job.

Yeah, almost as irritating as when an animator tries to do a stuntperson's job ;)

But you're right, it's probably not particularly valuable for Blender, since most users aren't working with motion capture in the first place. It's not like you could use it to create a compelling performance (other than falling and spinning) on its own.


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