Cool to make a linux framebuffer ver. of blender (blenderFB)

Compiling, libraries, modules, coding guidelines and porting

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zingo42
Posts: 4
Joined: Tue Nov 05, 2002 6:22 am

Cool to make a linux framebuffer ver. of blender (blenderFB)

Postby zingo42 » Fri Nov 08, 2002 7:31 pm

I don't know much about programming but I hope BlenderFB sounds interesting to anybody. It would get X out of there and that would make it alot easyer to use blender. Theres already a linux framebuffer image viewer that is really good and ill give the link here http://www.strusel007.de/linux/fbi.html
It's the easyeist thing ive compiled so I hope you guys think about that.

zingo42
Posts: 4
Joined: Tue Nov 05, 2002 6:22 am

We can use gpm for the mouse interface.

Postby zingo42 » Sat Nov 09, 2002 9:43 pm

you can get gpm and libraries from http://www.gnu.org/

madprof
Posts: 17
Joined: Wed Oct 16, 2002 11:15 pm

Postby madprof » Wed Nov 13, 2002 10:11 pm

I think you may have a problem... openGL. Does FB support opengl / 3d yet? last time I looked it didn't.

MadProf

chrisalm
Posts: 1
Joined: Tue Dec 03, 2002 7:26 am

Postby chrisalm » Tue Dec 03, 2002 7:28 am

madprof wrote:I think you may have a problem... openGL. Does FB support opengl / 3d yet? last time I looked it didn't.

MadProf


Look at http://www.directfb.org and http://fbdri.sf.net. I think it would be a great idea.

-Christopher

michele
Posts: 3
Joined: Mon Jan 27, 2003 2:15 pm

Postby michele » Mon Jan 27, 2003 2:29 pm

Why do you think that to get X out would be a good think???
I think that X is great don`t you???


ps:
excuse me for bad english (I`m Italian)


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