I'll probably get slapped for this, but is there a note that explains the setup of a 'normal' Win32 development environment? I has assumed it would be cygwin, but I see references to VC6. I've looked for my mythical note, but cannot find it. I browsed the Feb digest of the developer's mailing list, and it just may be the case that the project isn't quite at that point.
Is there any documentation regarding architectural, design, and (holding nose) coding standards?
Although I'm a fairly dab hand at C++ and know my way around windows pretty well, I haven't ever worked on an opensource project, and I wasn't quite sure how to fill out the skills in my profile.
I expect to that I will have a few hours to contribute come mid-April, some advice on the best places to come up to speed so that I could be useful on a project would also be appreciated.
Compiling, libraries, modules, coding guidelines and porting
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