I'm building on a Vista Ultimate 64 bit machine. I can successfully build Blender Debug and Blender Release configs, but when I try to run them, they both fail at startup with the error "The application failed to initialize properly".
Any ideas as to what might be causing this? The debug one doesn't even get into the debug environment, so I have no call stack or other debug info to help. My first thought is something failing as a result of static vars being initialized before the main loop fires up, but I'm brand new to blender, and don't have any clue as to possible culprits. Any thoughts or suggestions would be appreciated.
Thanks,
Jason