Blender 2.6x for HaikuOS

Compiling, libraries, modules, coding guidelines and porting

Moderators: jesterKing, stiv

RandomElectron
Posts: 2
Joined: Sat Dec 24, 2011 3:42 am

Blender 2.6x for HaikuOS

Postby RandomElectron » Sat Dec 24, 2011 3:56 am

Is it possible to run any version of Blender on HaikuOS Alpha 3??? Many blender users, as well as myself, would greatly appreciate it if someone got working on a Haiku version for blender.

stiv
Posts: 3646
Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Postby stiv » Sat Dec 24, 2011 7:55 am

The basic requirements to build Blender are an ANSI/POSIX C/C++ compiler and and a video driver that supports OpenGL. No one I know on the development team uses HaikuOS, but that does not mean it cannot be done.

RandomElectron
Posts: 2
Joined: Sat Dec 24, 2011 3:42 am

Postby RandomElectron » Sun Dec 25, 2011 4:30 pm

yes, but I have very little to no experience in ANSI, POSIX, C, or C++...

I just wish that blender would create a Haiku-compatible version of blender. I have the windows version as well and have really enjoyed using it (5 yrs so far)


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