hi ,
i am currently working on a fork of blender 2.6 i am calling cryblend,
(just to avoid confusion mind you)
so far i have gotten long id names to work (+-500char)
am cleaning up(or hacking, doing things specific to ce3) the collada expoter,
right now i am trying to export helper nodes(breakables, attatchments... wont work without them)
what i want to do is use an empty(or regular mesh) and only get the bbox size on export, any ideas? the blender code has several instances of bbox acquisition and i wish to know how to get it via the collada exporter(while exporting)
any and all help greatly appreciated,
angelo miner
Blender 2.62 will support longer ID names (63 characters).
An Empty is a spatial location without geometry (obdata). Without geometry, there is no bounding box.