Posted: Thu Mar 01, 2012 2:58 am
Joined: 12 Feb 2012
Posts: 13
I rigged my character and when i go into camera view/game mode the legs don't fallow the rig I've set up for it, any way to fix this?
Every thing fallows except the legs, the feet fallow foot rig arms fallow arm rig and head fallows head rig but the dang pants just refuse to, in object view they do but not in game view/camera view...
Posted: Tue Mar 13, 2012 7:40 pm
Joined: 10 Mar 2012
Posts: 5
i get a problem like that when i tried to move his hand the whole arm is moving and very strangeb too but i'm sorry i can't help you
and ps its follow not fallow
Posted: Wed Mar 14, 2012 7:23 am
Joined: 16 Oct 2002
Posts: 426
Hello
check ( and recheck) Vertex Groups!
Bye
Posted: Wed Mar 14, 2012 9:47 am
Joined: 07 Nov 2010
Posts: 544
Did I just see someone with a virtually illiterate posting style, verging on illegibility, try to correct somebody else’s spelling?
Posted: Tue May 08, 2012 9:23 am
Joined: 05 Apr 2009
Posts: 691
Not only Vertex Groups, but also the weights in Weight Paint mode. In this mode, select the Vertex Group which corresponds to the not working Bone and you'll see colors from blue to red. Blue areas won't follow the Bone at all, red will follow to 100%. Use a Brush to paint on the meshes, weight can be set in Brush panel (left side)
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