Posted: Thu Jun 14, 2012 8:15 pm
Joined: 14 Jun 2012
Posts: 3
Hello,
I am just exploring the options of Blender. Having done a little exploring with Panda3D I am weighing options of both.
I know that you can script Blender using Python, so I was wondering if it is also possible to include external 3rd party python modules with a game made with Blender?
If so, can someone point me in the right direction for further study?
Any info or advice would be sincerely appreciated.
TonyA
Posted: Thu Jun 14, 2012 9:52 pm
Joined: 05 Apr 2009
Posts: 686
not sure what you wanna do... use Blender Game Engine together with your own / 3rd party python scripts? --> very possible!
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I'm sitting, waiting, wishing, building Blender in superstition...
Posted: Thu Jun 14, 2012 11:06 pm
Joined: 14 Jun 2012
Posts: 3
| CoDEmanX wrote: |
| not sure what you wanna do... use Blender Game Engine together with your own / 3rd party python scripts? --> very possible! |
Yes, I'd like to use this audio processing module called "pyo", located at: http://code.google.com/p/pyo/ with the Blender game engine.
Does Blender have a utility to package/create an exe of your game?
If so, would I be able to include the "pyo" module with my game?
Thanks again for any help,
TonyA
Posted: Fri Jun 15, 2012 10:20 am
Joined: 05 Apr 2009
Posts: 686
there is a runtime generator script, which should package all the needed stuff together, see File > User prefs. > Addons
Including external scripts shouldn't be a problem, but pyo seems to be Python 2.4-2.7 only, current Blender has Python 3.2
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I'm sitting, waiting, wishing, building Blender in superstition...
Posted: Fri Jun 15, 2012 3:12 pm
Joined: 14 Jun 2012
Posts: 3
Thanks again. I downloaded Blender 2.49b to use with Python 2.6
in order to use Pyo.
TonyA