wipe effect in bge

Scripting in Blender with Python, and working on the API

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superseed77
Posts: 1
Joined: Thu Jun 28, 2012 9:09 am

wipe effect in bge

Postby superseed77 » Sun Jul 01, 2012 11:17 pm

I all

I'm a beginner

I looking for a starting point to make a sort of wipe effect in 2D:

Moving a shape on the 2d screen make appear a texture behind. If the cursor move again over the same path it reveals an other texture behind and again and again.

Is someone can give me direction on how to prepare my scene and some fragment shader example

I'm going in many direction but still stuck

any example ?

Thanks

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