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chat icon FSX gamepack


Posted: Sun Aug 12, 2012 12:56 am
Joined: 13 Apr 2012
Posts: 5
Is there anyway way to get the FSX SDK gamepack, that is manually installed in Gmax by the user from The Delux version of FSX, to run in Blender


a converter that will convert a Blender file to an .mdl format?

I think the "FSX SDK gamepack" converts gmax modeling files into an .mdl format. FSX has a compiler that is then used to convert the .mdl to a .bgl format so the object can be displyed in the simulator itself.

It seems that there are a number of different types of .mdl formats other than that used by Microsoft Flight Simulator. (Valve has one for use in Half Life for example)

Below is an explanation copied from the net regarding FSX .mdl files.

File Type

Flight Simulator Airplane Model

File Description

Three-dimensional model of an airplane or other aircraft used by Microsoft Flight Simulator; standard model format used by multiple versions of the Flight Simulator series.

Any ideas???
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