im trying to build a cube like maze object for a game i can walk in to, but when i bump in to a wall i either get stuck in the wall or i just get bumped out of the wall to the eterior. Is there any way i could stop the character from doing that? Here is a sample I constructed in like 30 mins to test the idea I had but that is where I ran in to this problem.
http://www.mediafire.com/?uo4dx9uzakfncwy_________________
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I suggest having the maze as a static object (collisions off), and the character dynamic (collisions on).
The maze or any other environment doesn't care it you walk into it, but the moving player does.
I hope this helps a little
Thanks that worked better. lol How do you guy figure all that stuff out? i just never seem to get it.

thanks again
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haha, thanks ill see what all i can figure out using that page. thanks again!

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