Unwanted deformity in different modes

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edsonedge
Posts: 2
Joined: Sat Sep 22, 2012 7:19 pm

Unwanted deformity in different modes

Postby edsonedge » Sat Sep 22, 2012 7:21 pm

Im having problems with non-uniformity between modes

In edit mode the mesh is normal, but when I switch to objext mode I get a unwanted deformity, and in sculpt mode I get different kinds of deformities.

Ofcourse I can´t get rid of this deformity showing up in object mode, since it doesn´t show up in other modes.

Also; I want to down-scale my mesh, but that creates even more deformities.

Is this a bug or something obvious for non-noobs?


All the best

here is a link for the .OBJ file

https://www.dropbox.com/s/ooav3307fezz0qm/Maeling.obj

Jedijds
Posts: 126
Joined: Mon Jan 30, 2012 5:19 am

Postby Jedijds » Mon Sep 24, 2012 5:02 pm

Could you post a link to a .blend file for us, it may be a modifier or some other setting that is not supported in certain modes.
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edsonedge
Posts: 2
Joined: Sat Sep 22, 2012 7:19 pm

Postby edsonedge » Mon Sep 24, 2012 11:18 pm

Jedijds wrote:Could you post a link to a .blend file for us, it may be a modifier or some other setting that is not supported in certain modes.


Thanks

Here is a link

https://www.dropbox.com/s/48jzww0cm6qvqbe/Maeling.blend


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