Collada import and server rendering

Blender's renderer and external renderer export

Moderators: jesterKing, stiv

xorax
Posts: 8
Joined: Thu Oct 04, 2012 2:44 pm

Collada import and server rendering

Postby xorax » Thu Oct 04, 2012 3:00 pm

Hi all,

I work on a project to render a scene which should be modified server side before rendering (server side too).

I don't have many problems to rendering server side but I have many issues to modify the scene before rendering.

It's very complex to modify a .blend file, so I prefer modify a collada export (dae) but after the import in blender does not work... The textures are not imported correctly, even with Blender 2.64 when I export from .blend file to .dae, and re-import it... Textures are dropped.

Somebody has already tried and successfully modified a scene with an external command line script ? Maybe I should not use Blender to do it ?

Thank you for your suggestions

stiv
Posts: 3646
Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Postby stiv » Thu Oct 04, 2012 3:31 pm

Are you using UV-mapped textures?

xorax
Posts: 8
Joined: Thu Oct 04, 2012 2:44 pm

Postby xorax » Thu Oct 04, 2012 3:53 pm

stiv wrote:Are you using UV-mapped textures?


Yes, some textures use UV mapping.


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