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chat icon [Q] getCurrentScene() not found?

nicholas_yue

Posted: Wed Mar 05, 2003 2:47 am
Joined: 26 Oct 2002
Posts: 10
I had a look at the ribexport.py example from CVS but when I tried to run it, Blender 2.26 says that there is no method call getCurrentScene().

Is the Python interface undergoing some API changes?

Who is maintaining the ribexport.py script in CVS?

What happened to the getCurrentScene() method?

Cheers
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Nicholas Yue
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ray_theray

Posted: Wed Mar 05, 2003 4:55 am
Joined: 16 Oct 2002
Posts: 47
The getCurrentScene() command is from the old 210 API, which has been dropped as of Publisher 2.25. Use instead Blender.Scene.getCurrent(). Also, the ribexport.py script has been updated considerably, look for Green's BlenderMan script at elysiun (I have it if you can't download it anymore). Also, Green is currently working on hardcoding a rib exporter (maybe even a direct "Renderman" render button?) into Blender. Look for progress on that in the rendering fourm below.
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nicholas_yue

Posted: Wed Mar 05, 2003 7:12 am
Joined: 26 Oct 2002
Posts: 10
ray_theray wrote:
The getCurrentScene() command is from the old 210 API, which has been dropped as of Publisher 2.25. Use instead Blender.Scene.getCurrent(). Also, the ribexport.py script has been updated considerably, look for Green's BlenderMan script at elysiun (I have it if you can't download it anymore). Also, Green is currently working on hardcoding a rib exporter (maybe even a direct "Renderman" render button?) into Blender. Look for progress on that in the rendering fourm below.


elysiun does not have blenderman script anymore.

Where can I get the latest?

What about the new renderman button that Green is working on? Is that available?
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ray_theray

Posted: Thu Mar 06, 2003 2:50 am
Joined: 16 Oct 2002
Posts: 47
nicholas_yue wrote:
ray_theray wrote:
The getCurrentScene() command is from the old 210 API, which has been dropped as of Publisher 2.25. Use instead Blender.Scene.getCurrent(). Also, the ribexport.py script has been updated considerably, look for Green's BlenderMan script at elysiun (I have it if you can't download it anymore). Also, Green is currently working on hardcoding a rib exporter (maybe even a direct "Renderman" render button?) into Blender. Look for progress on that in the rendering fourm below.


elysiun does not have blenderman script anymore.

Where can I get the latest?

What about the new renderman button that Green is working on? Is that available?

Yeah, I didn't think it would be up still. I think this is one of the latest versions (0.1 beta 7.0).
http://mywebpages.comcast.net/rayae1/blenderman0.1beta7.0.zip
And nope, Green's not done with direct rendering. We'll just have to wait and see.
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